public void onEmojiClicked() { FIZZMainThreadExecutor.Queue(() => { FIZZKeyboard.ResetAndroidKeyboardObject(); FIZZKeyboard.OnEmojiClicked(); }); }
public void onKeyboardClose() { FIZZMainThreadExecutor.Queue(() => { FIZZKeyboard.ResetAndroidKeyboardObject(); FIZZKeyboard.OnKeyboardClose(); }); }
public void onKeyboardOpen(float height) { FIZZMainThreadExecutor.Queue(() => { FIZZKeyboard.GetKeyboardJavaObject(); FIZZKeyboard.OnKeyboardOpen(height); }); }
private void InitNativeInstance() { AndroidJavaClass JavaClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); m_UnityJaveClassContext = JavaClass.GetStatic <AndroidJavaObject> ("currentActivity"); FIZZMainThreadExecutor.Init(); }
public void onDoneButtonPress(string text) { FIZZMainThreadExecutor.Queue(() => { FIZZKeyboard.OnDoneButtonPress(text); }); }
public void onCancel(string text) { FIZZMainThreadExecutor.Queue(() => { FIZZKeyboard.OnCancel(text); }); }