public bool Scale(double x, double y, FIA_MatrixOrder order) { return FreeImage.MatrixScale(this.matrix, x, y, order); }
public bool Translate(double x, double y, FIA_MatrixOrder order) { return FreeImage.MatrixTranslate(this.matrix, x, y, order); }
internal static extern bool MatrixTranslate(FIA_Matrix matrix, double x, double y, FIA_MatrixOrder order);
public bool Rotate(double a, FIA_MatrixOrder order) { return FreeImage.MatrixRotate(this.matrix, a, order); }
internal static extern bool MatrixRotate(FIA_Matrix matrix, double a, FIA_MatrixOrder order);
internal static extern bool MatrixScale(FIA_Matrix matrix, double x, double y, FIA_MatrixOrder order);
public bool Rotate(double a, FIA_MatrixOrder order) { return(FreeImage.MatrixRotate(this.matrix, a, order)); }
public bool Translate(double x, double y, FIA_MatrixOrder order) { return(FreeImage.MatrixTranslate(this.matrix, x, y, order)); }
public bool Scale(double x, double y, FIA_MatrixOrder order) { return(FreeImage.MatrixScale(this.matrix, x, y, order)); }