Пример #1
0
        void Start()
        {
            //设置屏幕为3D显示模式
            FCore.SetScreen3D();

            FCore.EventKey1Down += OnKey1Down;
            FCore.EventKey1Up   += OnKey1Up;

            _penObj = new GameObject("penRay");
            _penObj.AddComponent <PenRay>();
        }