Пример #1
0
 public static extern UInt16  FC_GetPositionFromOffset(
     FC_Font_PTR font,
     float x, float y, int column_width, FC_AlignEnum align,
     [In()][MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
     string formatted_text, __arglist);
Пример #2
0
 public static extern SDL2_GPU.GPU_Rect  FC_DrawColumnAlign(
     FC_Font_PTR font, SDL2_GPU.GPU_Target_PTR dest,
     float x, float y, UInt16 width, FC_AlignEnum align,
     [In()][MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
     string formatted_text, __arglist);
Пример #3
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 public static extern FC_Effect  FC_MakeEffect(FC_AlignEnum alignment, FC_Scale scale, SDL.SDL_Color color);
Пример #4
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        public static extern SDL2_GPU.GPU_Rect FC_DrawColumnAlign(
			FC_Font_PTR font, SDL2_GPU.GPU_Target_PTR dest,
			float x, float y, UInt16 width, FC_AlignEnum align, 
			[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
			string formatted_text, __arglist);
Пример #5
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 public static extern FC_Effect FC_MakeEffect(FC_AlignEnum alignment, FC_Scale scale, SDL.SDL_Color color);
Пример #6
0
        public static extern UInt16 FC_GetPositionFromOffset(
			FC_Font_PTR font,
			float x, float y, int column_width, FC_AlignEnum align, 
			[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
			string formatted_text, __arglist);