Пример #1
0
        /// <summary>
        /// F1501_s the list roll year.
        /// </summary>
        /// <returns>roll year list</returns>
        public static F1501GLConfigurationData F1501_ListRollYear()
        {
            F1501GLConfigurationData glconfigDetails = new F1501GLConfigurationData();
            Hashtable ht = new Hashtable();

            Utility.LoadDataSet(glconfigDetails.ListGLConfigRollYear, "f1501_pclst_GLConfigRollYear", ht);
            return(glconfigDetails);
        }
Пример #2
0
        /// <summary>
        /// F1501_s the get GL config details.
        /// </summary>
        /// <param name="glconfigId">The glconfig ID.</param>
        /// <returns>glconfigDetails</returns>
        public static F1501GLConfigurationData F1501_GetGLConfigDetails(int glconfigId)
        {
            F1501GLConfigurationData glconfigDetails = new F1501GLConfigurationData();
            Hashtable ht = new Hashtable();

            ht.Add("@GLConfigID", glconfigId);
            Utility.LoadDataSet(glconfigDetails.GetGLConfigDetail, "f1501_pcget_GLConfigDetail", ht);
            return(glconfigDetails);
        }
Пример #3
0
        /// <summary>
        /// F1501_s the list GL config details.
        /// </summary>
        /// <param name="rollYear">The roll year.</param>
        /// <returns>glConfigDetails</returns>
        public static F1501GLConfigurationData F1501_ListGLConfigDetails(int rollYear)
        {
            F1501GLConfigurationData glconfigDetails = new F1501GLConfigurationData();
            Hashtable ht = new Hashtable();

            ht.Add("@RollYear", rollYear);
            Utility.LoadDataSet(glconfigDetails.ListGLConfigDetail, "f1501_pclst_GLConfigDetail", ht);
            return(glconfigDetails);
        }