Пример #1
0
        // create new client connection
        private void NewConnectionBtn_Click(object sender, EventArgs e)
        {
            var socket = new EzSocket(null, _server.Port, new EzEventsListener()
            {
                OnConnectionClosedHandler = (EzSocket sock) =>
                {
                    _connectionsToServer.Remove(sock);
                    RemoveClientConnection(sock);
                },
                OnMessageReadHandler = (EzSocket sock, byte[] buff) =>
                {
                    WriteSocketOutputClientSide(sock, "Read: '" + System.Text.Encoding.UTF8.GetString(buff) + "'.");
                },
                OnMessageSendHandler = (EzSocket sock, byte[] data) => {
                    WriteSocketOutputClientSide(sock, "Sent " + data.Length + " bytes.");
                },
            });

            if (socket.Connected)
            {
                socket.StartReadingMessages();
                _connectionsToServer.Add(socket);
                AddClientConnection(socket);
            }
        }
Пример #2
0
 // write output for a socket - on client side
 private void WriteSocketOutputClientSide(EzSocket socket, string msg)
 {
     ClientOutputBox.Invoke(new MethodInvoker(
                                delegate
     {
         ClientOutputBox.Text += "[Socket " + socket.SocketId + "] " + msg + Environment.NewLine;
     })
                            );
 }
Пример #3
0
 // remove client connection from clients list.
 private void RemoveClientConnection(EzSocket socket)
 {
     ClientSocketsList.Invoke(new MethodInvoker(
                                  delegate
     {
         ClientSocketsList.Items.Remove("Socket " + socket.SocketId);
     })
                              );
 }
Пример #4
0
 // select target socket
 private void PickTargetSocket(EzSocket socket)
 {
     _targetSocket = socket;
     showActiveSocket.Invoke(new MethodInvoker(
                                 delegate
     {
         if (_targetSocket != null)
         {
             showActiveSocket.Text = "Send from socket: " + socket.SocketId;
         }
         else
         {
             showActiveSocket.Text = "No active socket to send from.";
         }
     })
                             );
 }