public override void AddBoardGame(ExternalBoardGame newBoardGame) { var boardGame = new BoardGame { Id = newBoardGame.Id, Name = newBoardGame.Name, Active = !newBoardGame.IsDeleted }; _boardGameService.Add(boardGame); }
public void AddBoardGame(ExternalBoardGame newBoardGame) { var boardGame = new BoardGame { Id = newBoardGame.Id, Name = newBoardGame.Name, Active = !newBoardGame.IsDeleted }; Add(boardGame); }
public virtual void AddBoardGame(ExternalBoardGame newBoardGame) { //some logic }