public override void AddBoardGame(ExternalBoardGame newBoardGame)
        {
            var boardGame = new BoardGame
            {
                Id     = newBoardGame.Id,
                Name   = newBoardGame.Name,
                Active = !newBoardGame.IsDeleted
            };

            _boardGameService.Add(boardGame);
        }
        public void AddBoardGame(ExternalBoardGame newBoardGame)
        {
            var boardGame = new BoardGame
            {
                Id     = newBoardGame.Id,
                Name   = newBoardGame.Name,
                Active = !newBoardGame.IsDeleted
            };

            Add(boardGame);
        }
 public virtual void AddBoardGame(ExternalBoardGame newBoardGame)
 {
     //some logic
 }