Пример #1
0
        //    public static void RemoveAllUnwantedVehicles() { using var x = new EnumerableActionThread(new Func<ThreadBase, IEnumerator>(RemoveAllUnwantedVehicles)); }
        public static IEnumerator RemoveAllUnwantedVehicles(ThreadBase t)
        {
            ushort num = 0;

            while (num < Singleton <VehicleManager> .instance.m_vehicles.m_size)
            {
                VehicleInfo vehicleInfo = Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].Info;
                if (vehicleInfo != null && !VehicleUtils.IsTrailer(vehicleInfo) && Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_transportLine == 0 && Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_sourceBuilding > 0)
                {
                    BuildingInfo buildingInfo = Singleton <BuildingManager> .instance.m_buildings.m_buffer[Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_sourceBuilding].Info;
                    var          buildingSsd  = ServiceSystemDefinition.from(buildingInfo, vehicleInfo.m_vehicleType);
                    if (buildingSsd != null)
                    {
                        if (!ExtensionStaticExtensionMethods.IsModelCompatible(Singleton <VehicleManager> .instance.m_vehicles.m_buffer[num].m_sourceBuilding, vehicleInfo, ref buildingSsd))
                        {
                            Singleton <VehicleManager> .instance.ReleaseVehicle(num);
                        }
                    }
                }
                if (num % 256 == 255)
                {
                    yield return(num);
                }
                num++;
            }
            yield break;
        }
Пример #2
0
        public static void RemoveAllUnwantedVehicles()
        {
            var r = new Randomizer();

            for (ushort vehicleId = 1; vehicleId < Singleton <VehicleManager> .instance.m_vehicles.m_size; vehicleId++)
            {
                if ((Singleton <VehicleManager> .instance.m_vehicles.m_buffer[vehicleId].m_flags & Vehicle.Flags.Created) != 0)
                {
                    ref Vehicle vehicle     = ref Singleton <VehicleManager> .instance.m_vehicles.m_buffer[vehicleId];
                    VehicleInfo vehicleInfo = vehicle.Info;
                    if (vehicleInfo != null && !VehicleUtils.IsTrailer(vehicleInfo) && vehicle.m_transportLine == 0 && vehicle.m_sourceBuilding > 0)
                    {
                        var buildingSsd = ServiceSystemDefinition.from(vehicleInfo);
                        if (buildingSsd != null)
                        {
                            if (!ExtensionStaticExtensionMethods.IsModelCompatible(vehicle.m_sourceBuilding, vehicleInfo, ref buildingSsd))
                            {
                                if (vehicleInfo.m_vehicleAI is CarAI)
                                {
                                    var model = buildingSsd.GetAModel(ref r, vehicle.m_sourceBuilding);
                                    VehicleUtils.ReplaceVehicleModel(vehicleId, model);
                                }
                                else
                                {
                                    Singleton <VehicleManager> .instance.ReleaseVehicle(vehicleId);
                                }
                            }
                        }
                    }
                }
            }
        public Dictionary <string, string> GetSelectedAssets(ushort idx)
        {
            if (m_basicAssetsList == null)
            {
                LoadBasicAssets();
            }
            List <string> assetList = ExtensionStaticExtensionMethods.GetAssetList(this, idx);

            return(m_basicAssetsList.Where(x => assetList.Contains(x.Key)).ToDictionary(x => x.Key, x => x.Value));
        }