Пример #1
0
 public FullExtendedAttribute(byte[] buffer, int offset)
 {
     ExtendedAttributeFlag       = (ExtendedAttributeFlags)ByteReader.ReadByte(buffer, offset);
     AttributeNameLengthInBytes  = ByteReader.ReadByte(buffer, offset + 1);
     AttributeValueLengthInBytes = LittleEndianConverter.ToUInt16(buffer, offset + 2);
     AttributeName  = ByteReader.ReadAnsiString(buffer, offset + 4, AttributeNameLengthInBytes);
     AttributeValue = ByteReader.ReadAnsiString(buffer, offset + 4 + AttributeNameLengthInBytes + 1, AttributeValueLengthInBytes);
 }
Пример #2
0
 public FileFullEAEntry(byte[] buffer, int offset)
 {
     NextEntryOffset = LittleEndianReader.ReadUInt32(buffer, ref offset);
     Flags           = (ExtendedAttributeFlags)ByteReader.ReadByte(buffer, ref offset);
     EaNameLength    = ByteReader.ReadByte(buffer, ref offset);
     EaValueLength   = LittleEndianReader.ReadUInt16(buffer, ref offset);
     EaName          = ByteReader.ReadAnsiString(buffer, ref offset, EaNameLength);
     offset++; // terminating null
     EaValue = ByteReader.ReadAnsiString(buffer, ref offset, EaValueLength);
 }