public void SendSyncPlayerStatus(Self self, int toClientId = -1) { CoopClient coopClient = coopRoom.clients.Find((CoopClient x) => x.stageId != MonoBehaviourSingleton <CoopManager> .I.coopMyClient.stageId); if (!(coopClient == null)) { Coop_Model_RoomSyncPlayerStatus coop_Model_RoomSyncPlayerStatus = new Coop_Model_RoomSyncPlayerStatus(); coop_Model_RoomSyncPlayerStatus.id = 1001; coop_Model_RoomSyncPlayerStatus.hp = self.hp; coop_Model_RoomSyncPlayerStatus.buff = self.buffParam.CreateSyncParamIfNeeded(); coop_Model_RoomSyncPlayerStatus.wid = self.weaponData.eId; if (QuestManager.IsValidInGameExplore()) { ExplorePlayerStatus myExplorePlayerStatus = MonoBehaviourSingleton <QuestManager> .I.GetMyExplorePlayerStatus(); if (myExplorePlayerStatus != null) { coop_Model_RoomSyncPlayerStatus.SetExtraStatus(self, myExplorePlayerStatus.extraStatus); } else { coop_Model_RoomSyncPlayerStatus.SetExtraStatus(self, null); } } if (toClientId > 0) { MonoBehaviourSingleton <CoopNetworkManager> .I.SendTo(toClientId, coop_Model_RoomSyncPlayerStatus, false, null, null); } else { MonoBehaviourSingleton <CoopNetworkManager> .I.SendBroadcast(coop_Model_RoomSyncPlayerStatus, false, null, null); } } }
private void OnChangeExploreMemberList() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < statuses.Length; i++) { statuses[i].get_gameObject().SetActive(false); } List <ExplorePlayerStatus> enabledPlayerStatusList = exploreStatus.GetEnabledPlayerStatusList(); bool flag = false; for (int j = 0; j < enabledPlayerStatusList.Count; j++) { ExplorePlayerStatus explorePlayerStatus = enabledPlayerStatusList[j]; if (explorePlayerStatus.isSelf) { flag = true; } else { int num = explorePlayerStatus.coopClient.slotIndex; if (num >= 0) { if (flag) { num--; } statuses[num].Initialize(explorePlayerStatus); } } } }
public void OnRecvChatStamp(int fromClientId, Coop_Model_RoomChatStamp model) { CoopClient coopClient = clients.FindByClientId(fromClientId); if (!(coopClient == null)) { Player player = coopClient.GetPlayer(); if (Object.op_Implicit(player)) { player.ChatSayStamp(model.stampId); } else if (QuestManager.IsValidInGameExplore()) { ExplorePlayerStatus explorePlayerStatus = MonoBehaviourSingleton <QuestManager> .I.GetExplorePlayerStatus(model.userId); if (MonoBehaviourSingleton <UIInGameMessageBar> .IsValid() && MonoBehaviourSingleton <UIInGameMessageBar> .I.get_isActiveAndEnabled() && explorePlayerStatus != null) { MonoBehaviourSingleton <UIInGameMessageBar> .I.Announce(explorePlayerStatus.userName, model.stampId); } } if (chatConnection != null) { if (Object.op_Implicit(player)) { chatConnection.OnReceiveStamp(coopClient.userId, player.charaName, model.stampId); } else if (coopClient != null) { chatConnection.OnReceiveStamp(coopClient.userId, coopClient.GetPlayerName(), model.stampId); } } } }
public void AddTotalDamageFromExplorePlayerStatus(ExplorePlayerStatus status) { TotalDamage totalDamage = new TotalDamage(); totalDamage.uid = status.userId; totalDamage.dmg = status.givenTotalDamage; dmgs.Add(totalDamage); }
public void UpdatePlayerStatus(CoopClient coopClient) { ExplorePlayerStatus playerStatus = GetPlayerStatus(coopClient); Player player = coopClient.GetPlayer(); if (playerStatus != null && Object.op_Implicit(player)) { playerStatus.SyncFromPlayer(player); } }
public ExplorePlayerStatus GetPlayerStatus(int userId) { for (int i = 0; i < 8; i++) { ExplorePlayerStatus explorePlayerStatus = playerStatuses[i]; if (explorePlayerStatus != null && explorePlayerStatus.userId == userId) { return(explorePlayerStatus); } } return(null); }
private void Clear() { if (playerStatus != null) { playerStatus.onInitialize -= OnInitializeStatus; playerStatus.onUpdateHp -= UpdateHp; playerStatus.onUpdateWeapon -= UpdateWeapon; playerStatus.onUpdateBuff -= UpdateStatusIcon; playerStatus = null; if (rotateUpdate != null) { this.StopCoroutine(rotateUpdate); rotateUpdate = null; } } }
public void OnRecvSyncPlayerStatus(int fromClientId, Coop_Model_RoomSyncPlayerStatus model) { if (QuestManager.IsValidExplore()) { CoopClient coopClient = clients.FindByClientId(fromClientId); if (model.hp <= 0 && Object.op_Implicit(coopClient)) { ExplorePlayerStatus explorePlayerStatus = MonoBehaviourSingleton <QuestManager> .I.GetExplorePlayerStatus(coopClient.userId); if (explorePlayerStatus != null && explorePlayerStatus.hp > 0 && MonoBehaviourSingleton <UIDeadAnnounce> .IsValid()) { MonoBehaviourSingleton <UIDeadAnnounce> .I.Announce(UIDeadAnnounce.ANNOUNCE_TYPE.DEAD, coopClient.GetPlayerName()); } } MonoBehaviourSingleton <QuestManager> .I.UpdateExplorePlayerStatus(coopClient, model); } }
public void ActivatePlayerStatus(CoopClient coopClient) { ExplorePlayerStatus explorePlayerStatus = GetPlayerStatus(coopClient); if (explorePlayerStatus == null) { bool flag = coopClient is CoopMyClient; explorePlayerStatus = new ExplorePlayerStatus(coopClient.userInfo, flag); playerStatuses[coopClient.slotIndex] = explorePlayerStatus; if (flag) { selfPlayerStatus = explorePlayerStatus; } } explorePlayerStatus.Activate(coopClient); if (this.onChangeExploreMemberList != null) { this.onChangeExploreMemberList(); } }
public void Initialize(ExplorePlayerStatus playerStatus) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) if (this.playerStatus != playerStatus) { Clear(); this.playerStatus = playerStatus; playerStatus.onUpdateHp += UpdateHp; playerStatus.onUpdateWeapon += UpdateWeapon; playerStatus.onUpdateBuff += UpdateStatusIcon; } if (playerStatus.isInitialized) { OnInitializeStatus(); } else { playerStatus.onInitialize += OnInitializeStatus; this.get_gameObject().SetActive(false); } }
public void RemovePlayerStatus(CoopClient coopClient) { int num = 0; while (true) { if (num >= 8) { return; } ExplorePlayerStatus explorePlayerStatus = playerStatuses[num]; if (explorePlayerStatus != null && explorePlayerStatus.userId == coopClient.userId) { break; } num++; } playerStatuses[num] = null; if (this.onChangeExploreMemberList != null) { this.onChangeExploreMemberList(); } }