private void Awake() { gameTileManager = setTileManager; character = setCharacter; inventoryManager = setInventoryManager; hotbarManager = setHotbarManager; cropsTileManager = setCropsTileManager; dateManager = setDateManager; questManager = setQuestManager; relationshipManager = setRelationshipManager; skillsManager = setSkillsManager; dialogueManager = setDialogueManager; explorationManager = setExplorationManager; }
void Awake() { SharedInstance = this; }