protected override void LoadExplodedParts() { ExplodedParts.Add(TextureBank.GetTexture("ZombieBody")); ExplodedParts.Add(TextureBank.GetTexture("ZombieHead")); }
protected override void LoadExplodedParts() { ExplodedParts.Add(TextureBank.GetTexture("SlimePart1")); ExplodedParts.Add(TextureBank.GetTexture("SlimePart2")); ExplodedParts.Add(TextureBank.GetTexture("SlimePart3")); }