private void MoveUp(FilterModel filterModel) { int oldIndex = ExistingFilters.IndexOf(filterModel); int newIndex = oldIndex == 0 ? 0 : oldIndex - 1; ExistingFilters.Move(oldIndex, newIndex); }
private void MoveDown(FilterModel filterModel) { int oldIndex = ExistingFilters.IndexOf(filterModel); int newIndex = oldIndex == ExistingFilters.Count - 1 ? ExistingFilters.Count - 1 : oldIndex + 1; ExistingFilters.Move(oldIndex, newIndex); }
private void Add(FilterModel filterModel) { ExistingFilters.Add(filterModel); }
private void Remove(FilterModel filterModel) { ExistingFilters.Remove(filterModel); }