static void RunPatternBasedOnSelectedOption(string option) { switch (option) { case "1": ExecutionBuilderPattern.Run(); break; case "2": ExecutionAbstractFactory.Run(); break; case "3": ExecutionFactoryMethod.Run(); break; case "4": ExecutionSingleton.Run(); break; case "5": ExecutionAdapter.Run(); break; case "6": ExecutionFacade.Run(); break; case "7": ExecutionComposite.Run(); break; case "8": ExecutionDecorator.Run(); break; case "9": ExecutionCommand.Run(); break; case "10": ExecutionStrategy.Run(); break; case "11": ExecutionObserver.Run(); break; case "12": ExecutionMediator.Run(); break; default: throw new InvalidOperationException(); } }
private static void Main() { Console.WriteLine("Choose the operation:"); Console.WriteLine("------------------------"); Console.WriteLine("Creational Patterns"); Console.WriteLine("------------------------"); Console.WriteLine("1 - Abstract Factory"); Console.WriteLine("2 - Method Factory"); Console.WriteLine("3 - Singleton"); Console.WriteLine("------------------------"); Console.WriteLine("Structural Patterns"); Console.WriteLine("------------------------"); Console.WriteLine("4 - Adapter"); Console.WriteLine("5 - Facade"); Console.WriteLine("6 - Composite"); Console.WriteLine("------------------------"); Console.WriteLine("Behavioral Patterns"); Console.WriteLine("------------------------"); Console.WriteLine("7 - Command"); Console.WriteLine("8 - Strategy"); Console.WriteLine("9 - Observer"); Console.WriteLine("------------------------"); var opcao = Console.ReadKey(); Console.WriteLine(""); Console.WriteLine("------------------------"); Console.WriteLine(""); switch (opcao.KeyChar) { case '1': ExecutionAbstractFactory.Run(); break; case '2': ExecutionFactoryMethod.Run(); break; case '3': ExecutionSingleton.Run(); break; case '4': ExecutionAdapter.Run(); break; case '5': ExecutionFacade.Run(); break; case '6': ExecutionComposite.Run(); break; case '7': ExecutionCommand.Run(); break; case '8': ExecutionStrategy.Run(); break; case '9': ExecutionObserver.Run(); break; } Console.ReadKey(); Console.Clear(); Main(); }