/// <summary> /// Enables ability to access currently executed step with <see cref="StepExecution.Current"/> extension methods. /// This feature depends on <see cref="ScenarioExecutionContext"/>, it enables it as well with <see cref="ScenarioExecutionContextConfigurationExtensions.EnableScenarioExecutionContext"/>(). /// </summary> /// <param name="configuration">Configuration object.</param> /// <returns>Configuration object.</returns> public static ExecutionExtensionsConfiguration EnableCurrentScenarioTracking(this ExecutionExtensionsConfiguration configuration) { return(configuration .EnableScenarioExecutionContext() .EnableScenarioDecorator <CurrentScenarioDecorator>() .EnableStepDecorator <CurrentStepDecorator>()); }
public void EnableStepExtension_should_register_given_extension_only_once() { var cfg = new ExecutionExtensionsConfiguration() .EnableStepExtension <StepExtension1>() .EnableStepExtension <StepExtension1>() .EnableStepExtension <StepExtension2>() .EnableStepExtension <StepExtension2>(); CollectionAssert.AreEquivalent( new[] { typeof(StepExtension1), typeof(StepExtension2) }, cfg.StepExecutionExtensions.Select(e => e.GetType()).ToArray()); }
public void EnableScenarioDecorator_should_register_given_extension_only_once() { var cfg = new ExecutionExtensionsConfiguration() .EnableScenarioDecorator <ScenarioDecorator1>() .EnableScenarioDecorator <ScenarioDecorator1>() .EnableScenarioDecorator <ScenarioDecorator2>() .EnableScenarioDecorator <ScenarioDecorator2>(); CollectionAssert.AreEquivalent( new[] { typeof(ScenarioDecorator1), typeof(ScenarioDecorator2) }, cfg.ScenarioDecorators.Select(e => e.GetType()).ToArray()); }
/// <summary> /// Enables configuration feature in provided <paramref name="configuration"/> object. /// As this feature depends on <see cref="ScenarioExecutionContext"/>, it enables it as well with <see cref="ScenarioExecutionContextConfigurationExtensions.EnableScenarioExecutionContext"/>(). /// </summary> /// <param name="configuration">Configuration object.</param> /// <returns>Configuration object.</returns> public static ExecutionExtensionsConfiguration EnableStepCommenting(this ExecutionExtensionsConfiguration configuration) { return(configuration .EnableScenarioExecutionContext() .EnableStepExtension <StepCommentingExecutionExtension>()); }
/// <summary> /// Enables <see cref="ScenarioExecutionContext"/> feature in provided <paramref name="configuration"/> object. /// </summary> /// <param name="configuration">Configuration object.</param> /// <returns>Configuration object.</returns> public static ExecutionExtensionsConfiguration EnableScenarioExecutionContext(this ExecutionExtensionsConfiguration configuration) { return(configuration.EnableScenarioDecorator <ScenarioExecutionContextDecorator>()); }
/// <summary> /// Enables ability to comment steps. /// This feature enables <see cref="FrameworkConfigurationExtensions.EnableCurrentScenarioTracking"/>() as it depends on it. /// </summary> /// <param name="configuration">Configuration object.</param> /// <returns>Configuration object.</returns> public static ExecutionExtensionsConfiguration EnableStepCommenting(this ExecutionExtensionsConfiguration configuration) { return(configuration.EnableCurrentScenarioTracking()); }