public override int GetHashCode() { int hash = 1; if (Player != 0) { hash ^= Player.GetHashCode(); } if (Credit != 0) { hash ^= Credit.GetHashCode(); } if (Evo != 0) { hash ^= Evo.GetHashCode(); } if (StarNeed != 0) { hash ^= StarNeed.GetHashCode(); } if (GoldNeed != 0) { hash ^= GoldNeed.GetHashCode(); } hash ^= Consume.GetHashCode(); if (Power != 0) { hash ^= Power.GetHashCode(); } if (Desc.Length != 0) { hash ^= Desc.GetHashCode(); } if (UseCardNum != 0) { hash ^= UseCardNum.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (Gate != 0) { hash ^= Gate.GetHashCode(); } hash ^= Cosumes.GetHashCode(); if (SceneId.Length != 0) { hash ^= SceneId.GetHashCode(); } if (Star != 0) { hash ^= Star.GetHashCode(); } if (Evo != 0) { hash ^= Evo.GetHashCode(); } hash ^= awards_.GetHashCode(); return(hash); }