private void spawnRightDrop() { //Right drop if (Random.value <= chanceToSpawnDrop) { if (Random.value >= .1) { SoupDrop rightDrop = Instantiate(soupDrop); rightDrop.parent = this; rightDrop.transform.position = new Vector3(this.transform.position.x + spriteWidth / 2, this.transform.position.y, 0); } else { EvilSoupDrop rightDrop = Instantiate(evilDrop); rightDrop.parent = this; rightDrop.transform.position = new Vector3(this.transform.position.x + spriteWidth / 2, this.transform.position.y, 0); } } }
private void spawnMiddleDrop() { // Middle Drop if (Random.value <= chanceToSpawnDrop) { if (Random.value >= .1) { SoupDrop middleDrop = Instantiate(soupDrop); middleDrop.parent = this; middleDrop.transform.position = this.transform.position; } else { EvilSoupDrop middleDrop = Instantiate(evilDrop); middleDrop.parent = this; middleDrop.transform.position = this.transform.position; } } }