void Awake() { if (Connection.GetInstance().isHost) { objsCfgDic = new Dictionary <int, AppearObjectData>(); EventsMgr.AddEvent(EventName.START_GAME, OnGameStart); if (levelData.appearSets != null && levelData.appearSets.Length > 0) { appearTag = new bool[levelData.appearSets.Length]; } if (levelData.activeSets != null && levelData.activeSets.Length > 0) { activeTag = new bool[levelData.activeSets.Length]; } } }
private void Start() { EventsMgr.AddEvent(EventName.START_GAME, OnGameStart); }
protected override void OnStart() { //doPath = gameObject.GetComponent<DOTweenPath>(); //doPath.DOPause(); EventsMgr.AddEvent(EventName.START_GAME, OnGameStart); }