Пример #1
0
    private void Awake()
    {
        if (INSTANCE)
        {
            Destroy(gameObject);
        }
        else
        {
            INSTANCE = this;

            RumbleManager.Initialize();
            ServiceLocator.Initialize();
            AudioManager.Initialize();
            InputManager.Initialize();
            Restarter.Initialize();
            Screenshaker.Initialize();
            EventWriter.Initialize(); // remove me
            MoveToNextLevel.Initialize();
            DontDestroyOnLoad(gameObject);
        }
        //Time.timeScale = 0.5f;
        //Time.fixedDeltaTime = Time.timeScale * 0.02f;
    }