public void playNextStepEvent(int nextStepIndex) { if (nextStepIndex < sectorPlayer.sectorEvent.eventSteps.Length) { EventStep eventStepToPlay = sectorPlayer.sectorEvent.eventSteps[nextStepIndex]; switch (eventStepToPlay.eventStepType) //Play first step of the sector event { case EventStepType.battleEventStep: MenuManagerScript.current.contextualCanvas.enabled = false; startBattleEvent(eventStepToPlay); break; case EventStepType.contextualEventStep: StartCoroutine(startContextualEvent(eventStepToPlay)); break; case EventStepType.stationEventStep: sectorPlayer.stationUnlocked = true; startStationEvent(eventStepToPlay); break; } sectorPlayer.sectorEvent.actualEventStepIndex = nextStepIndex; } else //No more step to play, go back to starmap { MenuManagerScript.current.contextualCanvas.enabled = false; sectorPlayer.sectorIsExplored = true; StartCoroutine(fadeBattlezoneToStarmap()); AudioManager.current.StartCoroutine(AudioManager.current.musicSwitch(MusicType.Starmap)); restObjectsStates(); } }
///////// Contextual step event ///////// IEnumerator startContextualEvent(EventStep eventStepToPlay) { //Set background if ((eventStepToPlay as ContextualEventStep).contextualBackgroundMaterial != null) { Material[] newMaterial = new Material[1]; newMaterial[0] = (eventStepToPlay as ContextualEventStep).contextualBackgroundMaterial; MenuManagerScript.current.backgroundMesh.materials = newMaterial; MenuManagerScript.current.backgroundMesh.transform.localScale = (eventStepToPlay as ContextualEventStep).contextualBackgroundScaleRatios; } if (!isInBattlezone) { StartCoroutine(fadeStarmapToBattlezone()); isInBattlezone = true; } AudioManager.current.StartCoroutine(AudioManager.current.musicSwitch(MusicType.BattlezoneCalm)); yield return(new WaitForSeconds(1.2f)); MenuManagerScript.current.contextualCanvas.enabled = true; StoryReader.current.actualEventStep = eventStepToPlay; StoryReader.current.StartStory(); }
public static void RegisterEvent(string appCode, EventStep step, ActivityStep type, Func <IWorkflowContext, IActivity, bool> predicate) { if (predicate != null) { string key = KeyTemplate.FormatTo(step.ToString(), type.ToString()); EntityEventList.Add(key, predicate); } }
public static void RegisterWorkItemEvent(EventStep step, ItemActionType type, Action <IWorkflowInstance, IWorkflowItem> predicate) { if (predicate != null) { string key = KeyTemplate.FormatTo(step.ToString(), type.ToString()); WorkItemEventList.Add(key, predicate); } }
void PlayStep() { Debug.Log("Playing Step: " + next.type); EventStep newStep = gameObject.AddComponent <EventStep>(); newStep.Begin(this, next); GetNext(); }
public void RemoveForwardsToNextStep() { var vg = new VerificationGroup(); EventStep.ExpectedUsage(vg, null, expectedNumberOfAdds: 0, expectedNumberOfRemoves: 1); EventStep.Remove(MockInfo.Lenient, _eventHandler); vg.Assert(); }
public static void RegisterEvent <TEntity>(EventStep step, EventType type, Func <object, bool> predicate) { if (predicate != null) { var tfromType = ObjectHelper.GetRegisterType <TEntity>(); string key = KeyTemplate.FormatTo(step.ToString(), type.ToString(), tfromType.FullName); Logger.Debug("Register Event:{0}".FormatTo(key)); EntityEventList.Add(key, predicate); } }
public static bool RaiseEvent <TEntity>(EventStep step, EventType type, TEntity o) { string key = KeyTemplate.FormatTo(step.ToString(), type.ToString(), o.GetType().FullName); Logger.Debug("Raise Event:{0}".FormatTo(key)); if (EntityEventList.ContainsKey(key)) { return(EntityEventList[key](o)); } return(true); }
///////// Battle step event ///////// public void startBattleEvent(EventStep eventStepToPlay) { if (!isInBattlezone) { StartCoroutine(fadeStarmapToBattlezone()); isInBattlezone = true; } AudioManager.current.StartCoroutine(AudioManager.current.musicSwitch(MusicType.BattlezoneAction)); isInBattle = true; PlayerStats.current.isPlaying = true; EnnemySpawner.current.wavesToPlay = (eventStepToPlay as BattleEventStep).waves; EnnemySpawner.current.StartBattle(); }
public static void RaiseWorkItemEvent(EventStep step, ItemActionType type, IWorkflowInstance instance, IWorkflowItem item) { string key = KeyTemplate.FormatTo(step.ToString(), type.ToString()); if (WorkItemEventList.ContainsKey(key)) { try { Logger.GetLogger("Workflow").Info("{0}:Raise WorkflowItemEvent:{1}".FormatTo(instance.Id, key)); WorkItemEventList[key](instance, item); } catch (Exception ex) { Logger.GetLogger("Workflow").Info("{0}:Raise WorkflowEvent:{1} Error:{2},{3}".FormatTo(instance.Id, key, ex.Message, ex.StackTrace)); } } }
public static bool RaiseEvent(EventStep step, ActivityStep type, IWorkflowContext context, IActivity activity) { string key = KeyTemplate.FormatTo(step.ToString(), type.ToString()); if (EntityEventList.ContainsKey(key)) { Logger.GetLogger("Workflow").Info("{0}:Raise WorkflowEvent:{1}".FormatTo(context.FlowInstance.Id, key)); try { return(EntityEventList[key](context, activity)); } catch (Exception ex) { Logger.GetLogger("Workflow").Info("{0}:Raise WorkflowEvent:{1} Error:{2},{3}".FormatTo(context.FlowInstance.Id, key, ex.Message, ex.StackTrace)); } } return(true); }
public StepClosureStatisticDTO ClosedSchedulingStepStatistic() { StepClosureStatisticDTO closedSchedulingStepStatistic = new StepClosureStatisticDTO(); try { IEnumerable <PatientStepSchedulingEvent> closedScheduling = _patientSchedulingEventRepository.GetAll (e => e.ClickEvent == ClickEvent.Close); closedSchedulingStepStatistic.NumberOfClosuresOnDateStep = closedScheduling.Where(e => e.EventStep == EventStep.Date).Count(); closedSchedulingStepStatistic.NumberOfClosuresOnSpecialtyStep = closedScheduling.Where(e => e.EventStep == EventStep.Specialty).Count(); closedSchedulingStepStatistic.NumberOfClosuresOnDoctorStep = closedScheduling.Where(e => e.EventStep == EventStep.Doctor).Count(); closedSchedulingStepStatistic.NumberOfClosuresOnAppointmentStep = closedScheduling.Where(e => e.EventStep == EventStep.Appointment).Count(); closedSchedulingStepStatistic.TotalNumberOfClosures = closedScheduling.Count(); EventStep mostClosedStep = EventStep.Date; int maxNumber = closedSchedulingStepStatistic.NumberOfClosuresOnDateStep; if (closedSchedulingStepStatistic.NumberOfClosuresOnSpecialtyStep > maxNumber) { mostClosedStep = EventStep.Specialty; maxNumber = closedSchedulingStepStatistic.NumberOfClosuresOnSpecialtyStep; } if (closedSchedulingStepStatistic.NumberOfClosuresOnDoctorStep > maxNumber) { mostClosedStep = EventStep.Doctor; maxNumber = closedSchedulingStepStatistic.NumberOfClosuresOnDoctorStep; } if (closedSchedulingStepStatistic.NumberOfClosuresOnAppointmentStep > maxNumber) { mostClosedStep = EventStep.Appointment; maxNumber = closedSchedulingStepStatistic.NumberOfClosuresOnAppointmentStep; } closedSchedulingStepStatistic.MostClosedStep = mostClosedStep; } catch (Exception) { return(new StepClosureStatisticDTO()); } return(closedSchedulingStepStatistic); }
public StepPreviousStatisticDTO PreviousSchedulingStepStatistic() { StepPreviousStatisticDTO previousSchedulingStepStatistic = new StepPreviousStatisticDTO(); try { IEnumerable <PatientStepSchedulingEvent> closedScheduling = _patientSchedulingEventRepository.GetAll (e => e.ClickEvent == ClickEvent.Previous); previousSchedulingStepStatistic.NumberOfPreviousOnSpecialtyStep = closedScheduling.Where(e => e.EventStep == EventStep.Specialty).Count(); previousSchedulingStepStatistic.NumberOfPrevoiusOnDoctorStep = closedScheduling.Where(e => e.EventStep == EventStep.Doctor).Count(); previousSchedulingStepStatistic.NumberOfPreviousOnAppointmentStep = closedScheduling.Where(e => e.EventStep == EventStep.Appointment).Count(); previousSchedulingStepStatistic.TotalNumberOfPrevious = closedScheduling.Count(); EventStep mostReturnedStep = EventStep.Specialty; int maxNumber = previousSchedulingStepStatistic.NumberOfPreviousOnSpecialtyStep; if (previousSchedulingStepStatistic.NumberOfPrevoiusOnDoctorStep > maxNumber) { mostReturnedStep = EventStep.Doctor; maxNumber = previousSchedulingStepStatistic.NumberOfPrevoiusOnDoctorStep; } if (previousSchedulingStepStatistic.NumberOfPreviousOnAppointmentStep > maxNumber) { mostReturnedStep = EventStep.Appointment; maxNumber = previousSchedulingStepStatistic.NumberOfPreviousOnAppointmentStep; } previousSchedulingStepStatistic.MostReturnedStep = mostReturnedStep; } catch (Exception) { return(new StepPreviousStatisticDTO()); } return(previousSchedulingStepStatistic); }
///////// Station step event ///////// public void startStationEvent(EventStep eventStepToPlay) { Debug.Log("Station unlocked"); MenuManagerScript.current.enterStationButton.SetActive(true); //StartCoroutine(fadeBattlezoneToStarmap()); }
public void InsertStep(EventStep s, int pos) { step = ArrayHelper.Add(s, step); s.SetNextIndex(step.Length); this.MoveStepTo(pos, step.Length-1); }
public void NextStepMissingForRemoveInVeryStrictMode() { Log("In very strict mode we need a next step so a call to 'Remove' should throw a 'mock missing' exception."); Assert.Throws <MockMissingException>(() => EventStep.Remove(MockInfo.VeryStrict, _eventHandler)); }
public void NextStepMissingForRemoveInStrictMode() { Log("In strict mode we don't need a next step so a call to 'Remove' should not throw."); EventStep.Remove(MockInfo.Strict, _eventHandler); }
public void NextStepMissingForAddInLenientMode() { Log("In lenient mode we don't need a next step so a call to 'Add' should not throw."); EventStep.Add(MockInfo.Lenient, _eventHandler); }
public static EventStep[] Add(EventStep n, EventStep[] list) { ArrayList tmp = new ArrayList(); foreach(EventStep str in list) tmp.Add(str); tmp.Add(n); return tmp.ToArray(typeof(EventStep)) as EventStep[]; }
public static EventStep[] Remove(int index, EventStep[] list) { ArrayList tmp = new ArrayList(); foreach(EventStep str in list) tmp.Add(str); tmp.RemoveAt(index); return tmp.ToArray(typeof(EventStep)) as EventStep[]; }