/// <summary> /// Start to receive events to our event table /// and start the event reader that will fire /// events if they apper in our event table. /// /// Events will get read every 1000 ms by now. /// </summary> public void Init() { StringBuilder luaStuff = new StringBuilder(); luaStuff.Append("abFrame = CreateFrame(\"FRAME\", \"AbotEventFrame\") "); luaStuff.Append("abEventTable = {} "); luaStuff.Append("function abEventHandler(self, event, ...) "); luaStuff.Append("table.insert(abEventTable, {time(), event, {...}}) end "); luaStuff.Append("if abFrame:GetScript(\"OnEvent\") == nil then "); luaStuff.Append("abFrame:SetScript(\"OnEvent\", abEventHandler) end"); AmeisenCore.LuaDoString(luaStuff.ToString()); IsActive = true; EventReader.Start(); // if we equip an item confirm the dialog AmeisenCore.EnableAutoBoPConfirm(); }