void OnTriggerEnter(Collider col)
    {
        marcEvent mon_event;

        if (col.gameObject.GetComponent <keyboardKey> ())
        {
            pressed_key = col.gameObject.GetComponent <keyboardKey> ();
            if (pressed_key.scripts.Count != 0)
            {
                if (pressed_key.is_random == true)
                {
                    mon_event = pressed_key.scripts [Random.Range(0, pressed_key.scripts.Count)];
                }
                else
                {
                    mon_event = pressed_key.scripts [0];
                }
                print(mon_event.name);
                if (eplayer.Play_Event(mon_event) == true)
                {
                    pressed_key.scripts.Remove(mon_event);
                }
            }
            else
            {
                print("Cannot play event");
            }
        }
    }