public EEGController(EventModel_Emotiv eventModel) { // Hook up all necessary events for the headset SetUpEngine(); //ConnectEngine(); _eventModel = eventModel; }
private void Init() { _event = new EventModel_Emotiv() { EngineStatus = "Disconnected", BatteryStatus = 0, WifiStatus = Emotiv.EdkDll.IEE_SignalStrength_t.NO_SIG, SessionStatus = 0f, MainScreen = this }; _event.PropertyChanged += Event_PropertyChanged; DataContext = _event; _eegController = new EEGController(_event); _event.InitTrainedActions(); //brickController = new BrickController("COM3"); }