public void DeRegisterEvent(EventManager.eGameEvents a_eEvent, GameEventDelegate a_delListener) { if (!m_dicEventRegistry.ContainsKey(a_eEvent)) { return; } //DebugUtils.Log ("=================================DeRegister event: " + a_eEvent.ToString ()); m_dicEventRegistry [a_eEvent] -= a_delListener; }
public void DeRegisterEvent(EventManager.eGameEvents a_eEvent, GameEventDelegate a_delListener) { if (!m_dicEventRegistry.ContainsKey(a_eEvent)) { return; } m_dicEventRegistry [a_eEvent] -= a_delListener; }