public static void PSXCntlClearPadMask(Int32 _pad_no, UInt32 _lbtn_flags) { EventInput.PSXCntlPadMask[_pad_no] &= ~_lbtn_flags; EventInput.CheckPlayerControl(); }
public static void PSXCntlClearPadMask(Int32 _pad_no, UInt32 _lbtn_flags) { EventInput.PSXCntlPadMask[_pad_no] &= ~_lbtn_flags; EventInput.CheckPlayerControl(); }