Пример #1
0
 public ValueTask set_inputs(ArcRotateCameraInputsManager value)
 {
     __inputs = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "inputs",
                value
                ));
 }
 public ValueTask set_sharedData(NodeMaterialBuildStateSharedData value)
 {
     __sharedData = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "sharedData",
                value
                ));
 }
 public ValueTask set_cameraRotation(Vector2 value)
 {
     __cameraRotation = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "cameraRotation",
                value
                ));
 }
 public ValueTask set_nodeMaterialSource(NodeMaterial value)
 {
     __nodeMaterialSource = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "nodeMaterialSource",
                value
                ));
 }
 public static ValueTask set_EasingFunction(ExponentialEase value)
 {
     __EasingFunction = null;
     return(EventHorizonBlazorInterop.Set(
                "BABYLON",
                "FramingBehavior.EasingFunction",
                value
                ));
 }
Пример #6
0
 public ValueTask set_textureAnisotropicFilterExtension(EXT_texture_filter_anisotropic value)
 {
     __textureAnisotropicFilterExtension = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "textureAnisotropicFilterExtension",
                value
                ));
 }
Пример #7
0
 public ValueTask set_normal(Vector3 value)
 {
     __normal = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "normal",
                value
                ));
 }
 public ValueTask set_color(Color4 value)
 {
     __color = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "color",
                value
                ));
 }
 public ValueTask set_scale(Vector2 value)
 {
     __scale = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "scale",
                value
                ));
 }
 public ValueTask set_direction2(Vector3 value)
 {
     __direction2 = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "direction2",
                value
                ));
 }
Пример #11
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 public ValueTask set_event(PointerEvent value)
 {
     __event = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "event",
                value
                ));
 }
Пример #12
0
 public ValueTask set_collisionRadius(Vector3 value)
 {
     __collisionRadius = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "collisionRadius",
                value
                ));
 }
Пример #13
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 public ValueTask set_onMeshTargetChangedObservable(Observable <AbstractMesh> value)
 {
     __onMeshTargetChangedObservable = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "onMeshTargetChangedObservable",
                value
                ));
 }
Пример #14
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 public ValueTask set_panningAxis(Vector3 value)
 {
     __panningAxis = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "panningAxis",
                value
                ));
 }
Пример #15
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 public ValueTask set_camera(TCamera value)
 {
     __camera = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "camera",
                value
                ));
 }
 public ValueTask set_offset(Vector2 value)
 {
     __offset = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "offset",
                value
                ));
 }
Пример #17
0
 public ValueTask set_s3tc(WEBGL_compressed_texture_s3tc value)
 {
     __s3tc = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "s3tc",
                value
                ));
 }
 public ValueTask set_onAfterRenderObservable(Observable <Layer> value)
 {
     __onAfterRenderObservable = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "onAfterRenderObservable",
                value
                ));
 }
Пример #19
0
 public ValueTask set_timerQuery(EXT_disjoint_timer_queryCachedEntity value)
 {
     __timerQuery = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "timerQuery",
                value
                ));
 }
 public ValueTask set_texture(Texture value)
 {
     __texture = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "texture",
                value
                ));
 }
 public ValueTask set_onBeforeGenerationObservable(Observable <ProceduralTexture> value)
 {
     __onBeforeGenerationObservable = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "onBeforeGenerationObservable",
                value
                ));
 }
Пример #22
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 public ValueTask set_pickedSprite(Sprite value)
 {
     __pickedSprite = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "pickedSprite",
                value
                ));
 }
 public ValueTask set_onAnimationLoopObservable(Observable <Animatable> value)
 {
     __onAnimationLoopObservable = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "onAnimationLoopObservable",
                value
                ));
 }
Пример #24
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 public ValueTask set_originMesh(AbstractMesh value)
 {
     __originMesh = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "originMesh",
                value
                ));
 }
Пример #25
0
 public ValueTask set_pickInfo(PickingInfo value)
 {
     __pickInfo = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "pickInfo",
                value
                ));
 }
Пример #26
0
 public ValueTask set_ray(Ray value)
 {
     __ray = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "ray",
                value
                ));
 }
 public ValueTask set_rotationQuaternion(Quaternion value)
 {
     __rotationQuaternion = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "rotationQuaternion",
                value
                ));
 }
Пример #28
0
 public ValueTask set_pickedPoint(Vector3 value)
 {
     __pickedPoint = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "pickedPoint",
                value
                ));
 }
Пример #29
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        public ValueTask set_name(string value)
        {

                return EventHorizonBlazorInterop.Set(
                    this.___guid,
                    "name",
                    value
                );
        }
Пример #30
0
 public ValueTask set_position(Vector3 value)
 {
     __position = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "position",
                value
                ));
 }