public ValueTask set_inputs(ArcRotateCameraInputsManager value) { __inputs = null; return(EventHorizonBlazorInterop.Set( this.___guid, "inputs", value )); }
public ValueTask set_sharedData(NodeMaterialBuildStateSharedData value) { __sharedData = null; return(EventHorizonBlazorInterop.Set( this.___guid, "sharedData", value )); }
public ValueTask set_cameraRotation(Vector2 value) { __cameraRotation = null; return(EventHorizonBlazorInterop.Set( this.___guid, "cameraRotation", value )); }
public ValueTask set_nodeMaterialSource(NodeMaterial value) { __nodeMaterialSource = null; return(EventHorizonBlazorInterop.Set( this.___guid, "nodeMaterialSource", value )); }
public static ValueTask set_EasingFunction(ExponentialEase value) { __EasingFunction = null; return(EventHorizonBlazorInterop.Set( "BABYLON", "FramingBehavior.EasingFunction", value )); }
public ValueTask set_textureAnisotropicFilterExtension(EXT_texture_filter_anisotropic value) { __textureAnisotropicFilterExtension = null; return(EventHorizonBlazorInterop.Set( this.___guid, "textureAnisotropicFilterExtension", value )); }
public ValueTask set_normal(Vector3 value) { __normal = null; return(EventHorizonBlazorInterop.Set( this.___guid, "normal", value )); }
public ValueTask set_color(Color4 value) { __color = null; return(EventHorizonBlazorInterop.Set( this.___guid, "color", value )); }
public ValueTask set_scale(Vector2 value) { __scale = null; return(EventHorizonBlazorInterop.Set( this.___guid, "scale", value )); }
public ValueTask set_direction2(Vector3 value) { __direction2 = null; return(EventHorizonBlazorInterop.Set( this.___guid, "direction2", value )); }
public ValueTask set_event(PointerEvent value) { __event = null; return(EventHorizonBlazorInterop.Set( this.___guid, "event", value )); }
public ValueTask set_collisionRadius(Vector3 value) { __collisionRadius = null; return(EventHorizonBlazorInterop.Set( this.___guid, "collisionRadius", value )); }
public ValueTask set_onMeshTargetChangedObservable(Observable <AbstractMesh> value) { __onMeshTargetChangedObservable = null; return(EventHorizonBlazorInterop.Set( this.___guid, "onMeshTargetChangedObservable", value )); }
public ValueTask set_panningAxis(Vector3 value) { __panningAxis = null; return(EventHorizonBlazorInterop.Set( this.___guid, "panningAxis", value )); }
public ValueTask set_camera(TCamera value) { __camera = null; return(EventHorizonBlazorInterop.Set( this.___guid, "camera", value )); }
public ValueTask set_offset(Vector2 value) { __offset = null; return(EventHorizonBlazorInterop.Set( this.___guid, "offset", value )); }
public ValueTask set_s3tc(WEBGL_compressed_texture_s3tc value) { __s3tc = null; return(EventHorizonBlazorInterop.Set( this.___guid, "s3tc", value )); }
public ValueTask set_onAfterRenderObservable(Observable <Layer> value) { __onAfterRenderObservable = null; return(EventHorizonBlazorInterop.Set( this.___guid, "onAfterRenderObservable", value )); }
public ValueTask set_timerQuery(EXT_disjoint_timer_queryCachedEntity value) { __timerQuery = null; return(EventHorizonBlazorInterop.Set( this.___guid, "timerQuery", value )); }
public ValueTask set_texture(Texture value) { __texture = null; return(EventHorizonBlazorInterop.Set( this.___guid, "texture", value )); }
public ValueTask set_onBeforeGenerationObservable(Observable <ProceduralTexture> value) { __onBeforeGenerationObservable = null; return(EventHorizonBlazorInterop.Set( this.___guid, "onBeforeGenerationObservable", value )); }
public ValueTask set_pickedSprite(Sprite value) { __pickedSprite = null; return(EventHorizonBlazorInterop.Set( this.___guid, "pickedSprite", value )); }
public ValueTask set_onAnimationLoopObservable(Observable <Animatable> value) { __onAnimationLoopObservable = null; return(EventHorizonBlazorInterop.Set( this.___guid, "onAnimationLoopObservable", value )); }
public ValueTask set_originMesh(AbstractMesh value) { __originMesh = null; return(EventHorizonBlazorInterop.Set( this.___guid, "originMesh", value )); }
public ValueTask set_pickInfo(PickingInfo value) { __pickInfo = null; return(EventHorizonBlazorInterop.Set( this.___guid, "pickInfo", value )); }
public ValueTask set_ray(Ray value) { __ray = null; return(EventHorizonBlazorInterop.Set( this.___guid, "ray", value )); }
public ValueTask set_rotationQuaternion(Quaternion value) { __rotationQuaternion = null; return(EventHorizonBlazorInterop.Set( this.___guid, "rotationQuaternion", value )); }
public ValueTask set_pickedPoint(Vector3 value) { __pickedPoint = null; return(EventHorizonBlazorInterop.Set( this.___guid, "pickedPoint", value )); }
public ValueTask set_name(string value) { return EventHorizonBlazorInterop.Set( this.___guid, "name", value ); }
public ValueTask set_position(Vector3 value) { __position = null; return(EventHorizonBlazorInterop.Set( this.___guid, "position", value )); }