Пример #1
0
 public EvHolder(int typesLength)
 {
     FolderPath       = string.Empty;
     EditorFolderPath = string.Empty;
     ListenerMode     = ListenerGenMode.AwakeDestroy;
     EventGenMode     = EventGenerationMode.BasicEvent | EventGenerationMode.UnityEvent;
     Types            = new string[typesLength];
     for (int i = 0; i < Types.Length; i++)
     {
         Types[i] = string.Empty;
     }
 }
Пример #2
0
        void GenerateEventCode(ListenerGenMode listenerMode, EventGenerationMode eventGenMode, string[] types, string nameSpace, string fullTargetFolderPath, string fullTargetEditorFolderPath)
        {
            if (eventGenMode == EventGenerationMode.None)
            {
                return;
            }

            if (types.Length != EventTypesNumber)
            {
                throw new ArgumentException("Internal error. Event generator requires " + EventTypesNumber + " number of types as input.");
            }

            string allTypes = "Void";

            string registerMethod   = string.Empty;
            string unregisterMethod = string.Empty;

            if (listenerMode == ListenerGenMode.AwakeDestroy)
            {
                registerMethod   = "protected virtual void Awake()";
                unregisterMethod = "protected virtual void OnDestroy()";
            }
            else if (listenerMode == ListenerGenMode.OnEnableOnDisable)
            {
                registerMethod   = "protected virtual void OnEnable()";
                unregisterMethod = "protected virtual void OnDisable()";
            }

            for (int i = 0; i < types.Length; i++)
            {
                string read = types[i];
                if (read != null && read.Length > 0)
                {
                    if (i == 0)
                    {
                        allTypes = string.Empty;
                    }

                    if (read.Length > 1)
                    {
                        allTypes = allTypes + char.ToUpper(read[0]) + read.Substring(1);
                    }
                    else
                    {
                        allTypes = allTypes + read.ToUpper();
                    }
                }
            }

            //Iterate through all recovered types and create usefull strings
            string genericTypes       = string.Empty;
            string argumentsWithTypes = string.Empty;
            string arguments          = string.Empty;

            if (types[0] != null && types[0] != string.Empty)
            {
                genericTypes = "<";
                for (int j = 0; j < types.Length; j++)
                {
                    if (types[j] != null && types[j] != string.Empty)
                    {
                        genericTypes       = genericTypes + types[j];
                        arguments          = arguments + "Value" + j;
                        argumentsWithTypes = argumentsWithTypes + types[j] + " Value" + j;
                        if (j != 3 && types[j + 1] != null && types[j + 1] != string.Empty)
                        {
                            genericTypes       = genericTypes + ", ";
                            arguments          = arguments + ", ";
                            argumentsWithTypes = argumentsWithTypes + ", ";
                        }
                    }
                }
                genericTypes = genericTypes + ">";
            }
            string baseEventClassName    = "BaseSOEv" + allTypes;
            string eventAssetFileName    = "\"Event\"";
            string basEventAssetFileName = "\"BasicEvent\"";
            string eventAssetMenuName    = "\"" + "SOPRO/Events/" + allTypes + "\"";
            string basEventAssetMenuName = "\"" + "SOPRO/BasicEvents/" + allTypes + "\"";
            string eventClassName        = "SOEv" + allTypes;
            string basicEventClassName   = "SOBasicEv" + allTypes;
            string wrapperClassName      = "UnEv" + allTypes;
            string editorClassName       = eventClassName + "Drawer";
            string basEditorClassName    = basicEventClassName + "Drawer";
            string listenerClassName     = eventClassName + "Listener";
            string unityEventClassName   = "UnityEvent" + genericTypes;

            SOEventGenerator           eventGenerator       = new SOEventGenerator();
            SOEventListenerGenerator   listenerGenerator    = new SOEventListenerGenerator();
            UnityEventWrapperGenerator wrapperGenerator     = new UnityEventWrapperGenerator();
            SOEventEditorGenerator     editorGenerator      = new SOEventEditorGenerator();
            SOEventEditorGenerator     basicEditorGenerator = new SOEventEditorGenerator();
            SOBasicEventGenerator      basEventGenerator    = new SOBasicEventGenerator();
            BaseSOEventGenerator       baseEvClassGenerator = new BaseSOEventGenerator();

            List <string> validTypes = new List <string>();

            for (int i = 0; i < types.Length; i++)
            {
                string res = types[i];
                if (res != null && res.Length > 0)
                {
                    validTypes.Add(res);
                }
            }

            wrapperGenerator.ClassName          = wrapperClassName;
            wrapperGenerator.Namespace          = nameSpace;
            wrapperGenerator.UnityEventTypeName = unityEventClassName;

            listenerGenerator.ClassName                 = listenerClassName;
            listenerGenerator.GenericArguments          = arguments;
            listenerGenerator.GenericArgumentsWithTypes = argumentsWithTypes;
            listenerGenerator.Namespace                 = nameSpace;
            listenerGenerator.RegisterMethodSignature   = registerMethod;
            listenerGenerator.UnregisterMethodSignature = unregisterMethod;
            listenerGenerator.SOEventTypeName           = eventClassName;
            listenerGenerator.UnityEventWrapperTypeName = wrapperClassName;

            eventGenerator.AssetFileName             = eventAssetFileName;
            eventGenerator.AssetMenuName             = eventAssetMenuName;
            eventGenerator.ClassName                 = eventClassName;
            eventGenerator.GenericArguments          = arguments;
            eventGenerator.GenericArgumentsWithTypes = argumentsWithTypes;
            eventGenerator.Namespace                 = nameSpace;
            eventGenerator.SOEventListenerTypeName   = listenerClassName;
            eventGenerator.ValidTypes                = validTypes.ToArray();
            eventGenerator.BaseClassName             = baseEventClassName;

            basEventGenerator.AssetFileName             = basEventAssetFileName;
            basEventGenerator.AssetMenuName             = basEventAssetMenuName;
            basEventGenerator.ClassName                 = basicEventClassName;
            basEventGenerator.GenericArguments          = arguments;
            basEventGenerator.GenericArgumentsWithTypes = argumentsWithTypes;
            basEventGenerator.Namespace                 = nameSpace;
            basEventGenerator.ValidTypes                = validTypes.ToArray();
            basEventGenerator.BaseClassName             = baseEventClassName;

            editorGenerator.ClassName       = editorClassName;
            editorGenerator.Namespace       = (nameSpace == null || nameSpace.Length == 0) ? nameSpace : nameSpace + ".Editor";
            editorGenerator.SOEventTypeName = eventClassName;
            editorGenerator.AllValidTypes   = validTypes.ToArray();

            basicEditorGenerator.ClassName       = basEditorClassName;
            basicEditorGenerator.Namespace       = (nameSpace == null || nameSpace.Length == 0) ? nameSpace : nameSpace + ".Editor";
            basicEditorGenerator.SOEventTypeName = basicEventClassName;
            basicEditorGenerator.AllValidTypes   = validTypes.ToArray();

            baseEvClassGenerator.Namespace = nameSpace;
            baseEvClassGenerator.ClassName = baseEventClassName;
            baseEvClassGenerator.GenericArgumentsWithTypes = argumentsWithTypes;

            string eventCode     = eventGenerator.TransformText();
            string basEventCode  = basEventGenerator.TransformText();
            string listenerCode  = listenerGenerator.TransformText();
            string wrapperCode   = wrapperGenerator.TransformText();
            string editorCode    = editorGenerator.TransformText();
            string basEditorCode = basicEditorGenerator.TransformText();
            string baseEventCode = baseEvClassGenerator.TransformText();

            if (!Directory.Exists(fullTargetFolderPath))
            {
                Directory.CreateDirectory(fullTargetFolderPath);
            }

            if (!Directory.Exists(fullTargetEditorFolderPath))
            {
                Directory.CreateDirectory(fullTargetEditorFolderPath);
            }

            //generate base class for events
            string fileName = Path.Combine(fullTargetFolderPath, Path.ChangeExtension(baseEventClassName, ".cs"));

            if (!File.Exists(fileName))
            {
                File.WriteAllText(fileName, baseEventCode);
            }
            else
            {
                Debug.LogWarning("Error occurred while attempting code generation from " + this + " , file " + fileName + " already exists");
            }

            //generate basic event code
            if ((eventGenMode & EventGenerationMode.BasicEvent) != 0)
            {
                fileName = Path.Combine(fullTargetFolderPath, Path.ChangeExtension(basicEventClassName, ".cs"));

                if (!File.Exists(fileName))
                {
                    File.WriteAllText(fileName, basEventCode);
                }
                else
                {
                    Debug.LogWarning("Error occurred while attempting code generation from " + this + " , file " + fileName + " already exists");
                }

                fileName = Path.Combine(fullTargetEditorFolderPath, Path.ChangeExtension(basEditorClassName, ".cs"));

                if (!File.Exists(fileName))
                {
                    File.WriteAllText(fileName, basEditorCode);
                }
                else
                {
                    Debug.LogWarning("Error occurred while attempting code generation from " + this + " , file " + fileName + " already exists");
                }
            }
            //generate unity event code
            if ((eventGenMode & EventGenerationMode.UnityEvent) != 0)
            {
                fileName = Path.Combine(fullTargetFolderPath, Path.ChangeExtension(eventClassName, ".cs"));

                if (!File.Exists(fileName))
                {
                    File.WriteAllText(fileName, eventCode);
                }
                else
                {
                    Debug.LogWarning("Error occurred while attempting code generation from " + this + " , file " + fileName + " already exists");
                }

                fileName = Path.Combine(fullTargetFolderPath, Path.ChangeExtension(listenerClassName, ".cs"));

                if (!File.Exists(fileName))
                {
                    File.WriteAllText(fileName, listenerCode);
                }
                else
                {
                    Debug.LogWarning("Error occurred while attempting code generation from " + this + " , file " + fileName + " already exists");
                }

                fileName = Path.Combine(fullTargetFolderPath, Path.ChangeExtension(wrapperClassName, ".cs"));

                if (!File.Exists(fileName))
                {
                    File.WriteAllText(fileName, wrapperCode);
                }
                else
                {
                    Debug.LogWarning("Error occurred while attempting code generation from " + this + " , file " + fileName + " already exists");
                }

                fileName = Path.Combine(fullTargetEditorFolderPath, Path.ChangeExtension(editorClassName, ".cs"));

                if (!File.Exists(fileName))
                {
                    File.WriteAllText(fileName, editorCode);
                }
                else
                {
                    Debug.LogWarning("Error occurred while attempting code generation from " + this + " , file " + fileName + " already exists");
                }
            }
        }