void Start() { EventCoordinator.Attach(EventName.System.EndGame(), OnEndGame); EventCoordinator.Attach(EventName.Input.StartGame(), OnGameStart); EventCoordinator.Attach(EventName.System.MatchStarted(), MatchStarted); }
//This script void Start() { EventCoordinator.Attach(EventName.Input.StartGame(), OnStartGame); EventCoordinator.Attach(EventName.System.Environment.EndMatch(), OnEndMatch); }