protected virtual void Activate() { EventBox.Send(CustomEvent.DUNGEON_SKILL_PAUSE); }
private void OnAnimationCompleted(tk2dSpriteAnimator animator, tk2dSpriteAnimationClip clip) { animator.AnimationCompleted -= OnAnimationCompleted; EventBox.Send(CustomEvent.DUNGEON_SKILL_RESUME); }
void OnDestroy() { EventBox.Send(CustomEvent.DUNGEON_MISSILE_DESTROY, this); }