Пример #1
0
    static public void EndEvent()
    {
        gameManager.AddScore(currentEvenement.GetEventType());
        evenements.Remove(currentEvenement);
        Destroy(currentEvenement.GetNPC());
        Destroy(currentEvenement.GetMainObject());
        currentEvenement = null;

        SoundManager.instance.CitizenSave();
    }
Пример #2
0
 static public void LaunchEvent(GameObject currentEventZone)
 {
     if (currentEvenement == null)
     {
         foreach (Evenement evenement in evenements)
         {
             if (evenement.GetMainObject().GetInstanceID() == currentEventZone.GetInstanceID())
             {
                 currentEvenement = evenement;
                 if (currentEvenement.GetNPC() != null)
                 {
                     currentEvenement.GetMainObject().transform.DetachChildren();
                     //currentEvenement.GetNPC().transform.parent = player.transform;
                 }
                 currentEvenement.GetMainObject().GetComponent <Collider2D>().enabled = false;
                 currentEvenement.SetRescued();
                 break;
             }
         }
     }
 }