Пример #1
0
 public void VisitAnd(
     EvalAndFactoryNode factoryNode,
     EvalStateNode stateNode,
     params object[] stateDeep)
 {
     // no action
 }
Пример #2
0
 public void QPatternAndQuit(EvalAndFactoryNode evalAndNode)
 {
 }
Пример #3
0
 public void QPatternAndEvaluateTrue(
     EvalAndFactoryNode evalAndNode,
     MatchedEventMap passUp)
 {
 }
Пример #4
0
 public void QPatternAndStart(
     EvalAndFactoryNode evalAndNode,
     MatchedEventMap beginState)
 {
 }
Пример #5
0
 public void QPatternAndEvaluateFalse(EvalAndFactoryNode evalAndNode)
 {
 }
Пример #6
0
 public EvalAndNode(PatternAgentInstanceContext context, EvalAndFactoryNode factoryNode, EvalNode[] childNodes)
     : base(context)
 {
     FactoryNode = factoryNode;
     ChildNodes  = childNodes;
 }
Пример #7
0
 public void Visit(EvalAndFactoryNode and)
 {
     ProcAndFactoryNode?.Invoke(and);
 }