Пример #1
0
 internal static void SpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
 {
     if (!Helper.GetBool("Evade.WTS", YasuoMenu.EvadeM) || sender.IsAlly || !SpellSlot.W.IsReady() || (!Helper.GetBool("Evade.FOW", YasuoMenu.EvadeM) && !sender.IsVisible))
     {
         return;
     }
     if (args.SData.Name.Equals("MissFortuneBulletTime"))
     {
         var ssdata = GetSpell(args.SData.Name);
         if (ssdata.IsEnabled)
         {
             var end = args.Start.LSTo2D().LSExtend(args.End.LSTo2D(), 1400);
             EvadeA.Geometry.Rectangle rect = new EvadeA.Geometry.Rectangle(args.Start.LSTo2D(), end, args.SData.LineWidth);
             var topoly = rect.ToPolygon();
             var newls = new LittleStruct { poly = topoly, argss = args, RealEndPos = end, StartTick = YasuoEvade.TickCount, data = ssdata };
             DetectedPolygons.Add(newls);
             LeagueSharp.Common.Utility.DelayAction.Add(3000, () => DetectedPolygons.Clear());
         }
     }
     if (!args.Target.IsMe)
     {
         return;
     }
     //Console.WriteLine(args.SData.Name + " " + sender.BaseSkinName);
     var sdata = GetSpell(args.SData.Name);
     if (sdata != null && sdata.IsEnabled)
     {
         var castpos = Helper.Yasuo.ServerPosition.LSExtend(args.Start, 50);
         LeagueSharp.Common.Utility.DelayAction.Add((int)sdata.delay, () => Helper.Spells[Helper.W].Cast(castpos));
     }
 }
Пример #2
0
        internal static void SpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
        {
            if (!Helper.GetBool("Evade.WTS", YasuoMenu.EvadeM) || sender.IsAlly || !SpellSlot.W.IsReady() || (!Helper.GetBool("Evade.FOW", YasuoMenu.EvadeM) && !sender.IsVisible))
            {
                return;
            }
            if (args.SData.Name.Equals("MissFortuneBulletTime"))
            {
                var ssdata = GetSpell(args.SData.Name);
                if (ssdata.IsEnabled)
                {
                    var end = args.Start.LSTo2D().LSExtend(args.End.LSTo2D(), 1400);
                    EvadeA.Geometry.Rectangle rect = new EvadeA.Geometry.Rectangle(args.Start.LSTo2D(), end, args.SData.LineWidth);
                    var topoly = rect.ToPolygon();
                    var newls  = new LittleStruct {
                        poly = topoly, argss = args, RealEndPos = end, StartTick = YasuoEvade.TickCount, data = ssdata
                    };
                    DetectedPolygons.Add(newls);
                    LeagueSharp.Common.Utility.DelayAction.Add(3000, () => DetectedPolygons.Clear());
                }
            }
            if (!args.Target.IsMe)
            {
                return;
            }
            //Console.WriteLine(args.SData.Name + " " + sender.BaseSkinName);
            var sdata = GetSpell(args.SData.Name);

            if (sdata != null && sdata.IsEnabled)
            {
                var castpos = Helper.Yasuo.ServerPosition.LSExtend(args.Start, 50);
                LeagueSharp.Common.Utility.DelayAction.Add((int)sdata.delay, () => Helper.Spells[Helper.W].Cast(castpos));
            }
        }