private void GetDraggable()
        {
            var pointerData = new PointerEventData(EvSystem);

            pointerData.position = transform.position;

            EvSystem.RaycastAll(pointerData, raycastResults);
            foreach (var result in raycastResults)
            {
                dragHandler = result.gameObject.GetComponentInParent <IDragHandler>();
                if (dragHandler != null)
                {
                    dragEndHandler = result.gameObject.GetComponentInParent <IEndDragHandler>();
                    result.gameObject.GetComponentInParent <IBeginDragHandler>().OnBeginDrag(pointerData);
                    result.gameObject.GetComponentInParent <IInitializePotentialDragHandler>().OnInitializePotentialDrag(pointerData);
                    dragHandler.OnDrag(pointerData);
                    return;
                }
            }
        }
        private void GetTarget()
        {
            var pointerData = new PointerEventData(EventSystem.current);

            pointerData.position = transform.position;

            EvSystem.RaycastAll(pointerData, raycastResults);

            foreach (var result in raycastResults)
            {
                var selectable = result.gameObject.GetComponentInParent <Selectable>();
                if (selectable)
                {
                    if (selectable.interactable)
                    {
                        Target = selectable;
                        return;
                    }
                }
            }
            Target = null;
        }