// Start is called before the first frame update void Start() { _dt = GetComponent <DialogTrigger>(); _eKey = GetComponentInChildren <EtoInteract>(); _initialDialog = true; }
// Start is called before the first frame update void Start() { _clubNotFound = true; _eventManager = EventManager.Instance != null ? EventManager.Instance : FindObjectOfType <EventManager>(); if (_eventManager == null) { Debug.Log("Event Manager is null"); } _eToInteract = GetComponentInChildren <EtoInteract>(); if (_eToInteract == null) { Debug.Log("Player Canvas is NULL"); } _dt = GetComponent <DialogTrigger>(); if (_dt == null) { Debug.Log("Dialog Trigger is NULL"); } _dt.SetActiveOnEnterFalse(); _eventManager.ClubFound += StartHintDialog; }