Наследование: MonoBehaviour
Пример #1
0
 public override IEnumerable <StateVariable> GetState()
 {
     return(new[] {
         new StateVariable
         {
             Name = "Script",
             Value = Script,
             Type = StateVariable.StateType.Input
         },
         new StateVariable
         {
             Name = "IncludeFile",
             Value = IncludeFile,
             Type = StateVariable.StateType.Input
         },
         new StateVariable
         {
             Name = "EscapeScript",
             Value = EscapeScript.ToString(),
             Type = StateVariable.StateType.Input
         },
         new StateVariable
         {
             Name = "Result",
             Value = Result,
             Type = StateVariable.StateType.Output
         }
     });
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     //cc = gameObject.GetComponent<CharacterController>();
     bps            = FindObjectOfType <ButtonPuzzleScript>();
     es             = gameObject.GetComponent <EscapeScript>();
     myPlayPosition = gameObject.transform.position;
 }
Пример #3
0
 public override int GetHashCode()
 {
     unchecked
     {
         var hashCode = base.GetHashCode();
         hashCode = (hashCode * 397) ^ (Script != null ? Script.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (int)ScriptType;
         hashCode = (hashCode * 397) ^ EscapeScript.GetHashCode();
         hashCode = (hashCode * 397) ^ (Result != null ? Result.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (DisplayName != null ? DisplayName.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (IncludeFile != null ? IncludeFile.GetHashCode() : 0);
         return(hashCode);
     }
 }
Пример #4
0
 // Use this for initialization
 void Start()
 {
     //cc = gameObject.GetComponent<CharacterController>();
     es             = gameObject.GetComponent <EscapeScript>();
     myPlayPosition = gameObject.transform.position;
 }
Пример #5
0
 // Use this for initialization
 void Start()
 {
     es    = FindObjectOfType <EscapeScript>();
     order = 1;
 }