public ActionResult CheckOutItems() { var repo = new EquipmentRepo(); var equipItems = repo.Equipments.ToList(); return(View(equipItems)); }
public ActionResult AddItem(Equipment item) { var repo = new EquipmentRepo(); repo.SaveItem(item); return(RedirectToAction("List")); }
public EquipmentController(IConfiguration configuration) { equipmentRepo = new EquipmentRepo(configuration); _configuration = configuration; lookupRepo = new LookupsRepo(configuration); appConfigRepo = new ApplicationConfigurationRepo(configuration); fileUploadService = new FileUploadService(configuration); auditLogService = new AuditLogService(HttpContext, configuration); }
public ActionResult CheckOutItem(string equipList) { int equipId = Int32.Parse(equipList); var repo = new EquipmentRepo(); var equipItem = repo.Equipments.FirstOrDefault(e => e.EquipmentId == equipId); equipItem.CheckedOut = true; repo.UpdateItem(equipItem); return(RedirectToAction("List")); }
public ActionResult CheckOutItems(IEnumerable <Equipment> items) { var repo = new EquipmentRepo(); foreach (var item in items) { repo.UpdateItem(item); } return(RedirectToAction("List")); }
private void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); return; } else { _instance = this; } }
public ActionResult CheckOutItem() { var repo = new EquipmentRepo(); var equipItems = repo.Equipments.ToList(); List <SelectListItem> equipList = new List <SelectListItem>(); foreach (var item in equipItems) { equipList.Add(new SelectListItem { Text = item.Name, Value = item.EquipmentId.ToString() }); } ViewBag.EquipList = equipList; return(View()); }
public EquipmentController(IConfiguration configuration) { equipmentRepo = new EquipmentRepo(configuration); _configuration = configuration; }