public void Initialize(EquipmentInfoData _equipmentinfodata, int modelid) { this.modelID = _equipmentinfodata.ModelId.ToString(); this.equipID = _equipmentinfodata.EquipmentId.ToString(); SysGameItemsVo dataById = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(this.ModelID); try { this.variety = int.Parse(dataById.sub_type.Split(new char[] { '|' })[1]); } catch (Exception var_1_61) { } this.classification = dataById.quality; this.runesclassification = (RunesClassification)this.classification; this.runesvariety = (RunesVariety)this.variety; UIEventListener.Get(this.rune_compound.gameObject).onClick = new UIEventListener.VoidDelegate(this.Click_2_Item); UIEventListener.Get(this.rune_purchase.gameObject).onClick = new UIEventListener.VoidDelegate(this.Click_2_Item); this.count = _equipmentinfodata.Count; this.rune_number.text = this.count.ToString(); if (_equipmentinfodata.Count < 0) { this.rune_number.text = "0"; } this.SetBtnState(this.count, dataById); }
private void OnMsg_DemountCollection(MobaMessage msg) { if (msg != null) { if (!this.isExchange) { EquipmentInfoData equipmentinfodata = (EquipmentInfoData)msg.Param; GridHelper.FillGrid <PropViewCollectionUnit>(this.grid, this.collectUnit, this.typeNum, delegate(int idx, PropViewCollectionUnit comp) { comp.RefreshData(); comp.RefreshUnit(equipmentinfodata, 2); }); MobaMessageManagerTools.SendClientMsg(ClientV2C.propviewClickCollectionItem, this.currEffectItem, false); } else { int[] param = new int[] { this.currEffectItem.ModelID, 1 }; MobaMessageManagerTools.SendClientMsg(ClientV2C.propviewUseEffectItem, param, false); this.isExchange = false; } } SacrificialCtrl.GetInstance().collectionState = CollectionState.Nothing; }
private void NewShow(List <EquipmentInfoData> eid) { SysCustomizationVo dataById = BaseDataMgr.instance.GetDataById <SysCustomizationVo>(this.modelID.ToString()); this.newmark.gameObject.SetActive(dataById.newproduct == 1); this.isNew = (dataById.newproduct == 1); this.source = int.Parse(dataById.customization_source); EquipmentInfoData equipmentInfoData = eid.Find((EquipmentInfoData obj) => obj.ModelId == this.modelID); if (dataById.newproduct != 1) { if (equipmentInfoData != null) { this.hasWore = (1 == equipmentInfoData.isweared); this.exclamation.gameObject.SetActive(!this.hasWore); } else { this.exclamation.gameObject.SetActive(false); } } else { this.exclamation.gameObject.SetActive(false); } }
private bool CheckCount() { this.moneyRequire = 0; if (this.countRunesExp <= 0) { return(false); } List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); EquipmentInfoData equipmentInfoData = list.Find((EquipmentInfoData obj) => obj.ModelId == this.modelID_1); int num = (equipmentInfoData != null) ? equipmentInfoData.Count : 0; equipmentInfoData = list.Find((EquipmentInfoData obj) => obj.ModelId == this.modelID_2); int num2 = (equipmentInfoData != null) ? equipmentInfoData.Count : 0; int num3 = this.countRunesExp * 3; if (num3 <= num2) { this.runesend.ModelID = this.modelID_3; this.runesend.Count1 = 0; this.runesend.Count2 = num3; this.moneyRequire = this.countRunesExp * this.cost2to3; return(true); } int num4 = (num3 - num2) * 3; this.moneyRequire = (num3 - num2) * this.cost1to2 + this.countRunesExp * this.cost2to3; if (num4 <= num) { this.runesend.ModelID = this.modelID_3; this.runesend.Count1 = num4; this.runesend.Count2 = num2; return(true); } return(false); }
public static void SetModelData() { DrawCardModelData drawData = ModelManager.Instance.GetDrawData(); List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); List <EquipmentInfoData> list2 = new List <EquipmentInfoData>(); list2 = drawData.equipList; if (list2 != null && list2.Count != 0) { foreach (EquipmentInfoData item in list2) { EquipmentInfoData equipmentInfoData = list.Find((EquipmentInfoData obj) => obj.EquipmentId == item.EquipmentId); if (equipmentInfoData != null) { if (equipmentInfoData.ModelId == 7777) { } equipmentInfoData.Count += item.Count; } else { list.Add(item); } } } }
private void SetData(int consumption) { this.costMoney = 0; if (this.primaryList != null && this.primaryList.Count != 0) { for (int l = 0; l < this.primaryList.Count; l++) { this.ParseData(this.primaryList[l], consumption); } } List <EquipmentInfoData> list = new List <EquipmentInfoData>(); int m; for (m = 0; m < this.finalmiddleList.Count; m++) { EquipmentInfoData equipmentInfoData = this.middleList.Find((EquipmentInfoData obj) => obj.ModelId == this.finalmiddleList[m].ModelId); if (equipmentInfoData != null) { this.finalmiddleList[m].Count += equipmentInfoData.Count; list.Add(equipmentInfoData); } } List <EquipmentInfoData> list2 = new List <EquipmentInfoData>(); list2 = this.middleList.Except(list).ToList <EquipmentInfoData>(); list2 = this.middleList.FindAll((EquipmentInfoData obj) => obj.Count >= 3); for (int j = 0; j < list2.Count; j++) { EquipmentInfoData item = new EquipmentInfoData { Count = list2[j].Count, EquipmentId = 0L, ModelId = list2[j].ModelId }; this.finalmiddleList.Add(item); } if (this.finalmiddleList != null && this.finalmiddleList.Count != 0) { for (int k = 0; k < this.finalmiddleList.Count; k++) { this.ParseData(this.finalmiddleList[k], consumption, true); } } this.finalmiddleList = this.finalmiddleList.FindAll((EquipmentInfoData obj) => obj.Count > 0); int i; for (i = 0; i < this.middleList.Count; i++) { EquipmentInfoData equipmentInfoData2 = this.finalmiddleList.Find((EquipmentInfoData obj) => obj.ModelId == this.middleList[i].ModelId); if (equipmentInfoData2 != null && equipmentInfoData2.Count <= this.middleList[i].Count) { this.finalmiddleList.Remove(equipmentInfoData2); } else if (equipmentInfoData2 != null && equipmentInfoData2.Count > this.middleList[i].Count) { equipmentInfoData2.Count -= this.middleList[i].Count; } } this.SetDisplay(); }
private void CountShow(List <EquipmentInfoData> eid) { EquipmentInfoData equipmentInfoData = eid.Find((EquipmentInfoData obj) => obj.ModelId == this.modelID); this.count = ((equipmentInfoData != null) ? equipmentInfoData.Count : 0); this.isOwned = (null != equipmentInfoData); this.countLabel.text = "x" + this.count; }
public void RefreshUnit(EquipmentInfoData equipmentinfodata, int type) { GridHelper.FillGrid <EffectItem>(this.grid, this.effectItem, this.gameItems.Count, delegate(int idx, EffectItem comp) { EquipmentInfoData eid2 = this.equipList.Find((EquipmentInfoData eid) => eid.ModelId == int.Parse(this.gameItems[idx].items_id)); comp.Refresh(eid2, equipmentinfodata.ModelId, type); comp.CollectionIsUsing(this.heroID); comp.CheckIsCurrentHero(this.ItemListCurrHero, this.ItemListAllHero); }); }
private void ReFreshOwned() { List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); if (list != null) { EquipmentInfoData equipmentInfoData = list.Find((EquipmentInfoData obj) => obj.ModelId == this.modelID_2); this.CountRunesOwn = ((equipmentInfoData != null) ? equipmentInfoData.Count : 0); } }
private void RefreshOwned() { List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); if (list != null && list.Count > 0) { EquipmentInfoData equipmentInfoData = list.Find((EquipmentInfoData obj) => obj.ModelId == this.modelID_1); this.CountRunes = ((equipmentInfoData != null) ? equipmentInfoData.Count : 0); this.beforePurchase = this.countRunes; } }
private void AfterPurchase() { List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); if (list != null && list.Count > 0) { EquipmentInfoData equipmentInfoData = list.Find((EquipmentInfoData obj) => obj.ModelId == this.modelID_1); this.CountRunes = ((equipmentInfoData != null) ? equipmentInfoData.Count : 0); this.afterPurchase = this.countRunes; } MobaMessageManagerTools.SendClientMsg(ClientV2C.coalesceviewAfterPurchase, null, false); }
public void Refresh(EquipmentInfoData eid, int eModelID, int type) { if (eModelID == this.modelID) { this.isUsing = (1 == type); } else { this.isUsing = false; } this.CountShow(eid); this.NewShow(eid); }
private void OnMsg_WearCollection(MobaMessage msg) { if (msg != null) { EquipmentInfoData equipmentinfodata = (EquipmentInfoData)msg.Param; GridHelper.FillGrid <PropViewCollectionUnit>(this.grid, this.collectUnit, this.typeNum, delegate(int idx, PropViewCollectionUnit comp) { comp.RefreshData(); comp.RefreshUnit(equipmentinfodata, 1); }); } MobaMessageManagerTools.SendClientMsg(ClientV2C.propviewClickCollectionItem, this.currEffectItem, false); SacrificialCtrl.GetInstance().collectionState = CollectionState.Nothing; }
public void Init(EquipmentInfoData eid, SysGameItemsVo sgi, EffectType effType, int idx, long heroid) { this.effectType = effType; this.modelID = int.Parse(sgi.items_id); this.gameitem = sgi; this.quality = this.gameitem.quality; this.type = this.gameitem.hero_decorate_type; this.icon = this.gameitem.icon; this.name = LanguageManager.Instance.GetStringById(this.gameitem.name); this.frame.spriteName = "Hero_personal_frame_0" + this.quality; this.frame.SetDimensions(176, 176); this.CollectionIsUsing(heroid); this.CountShow(eid); this.NewShow(eid); UIEventListener.Get(this.frame.gameObject).onClick = new UIEventListener.VoidDelegate(this.ClickItem); }
private void GetData() { this.originList.Clear(); this.finalmiddleList.Clear(); this.finalhighList.Clear(); this.primaryList.Clear(); this.middleList.Clear(); List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); Dictionary <string, SysGameItemsVo> gameItems = BaseDataMgr.instance.GetTypeDicByType <SysGameItemsVo>(); if (gameItems == null) { return; } for (int num = 0; num != list.Count; num++) { if (list[num] != null) { string key = list[num].ModelId.ToString(); if (gameItems.ContainsKey(key) && gameItems[key].type == 4) { this.originList.Add(list[num]); } } } EquipmentInfoData equipmentInfoData = this.originList.Find((EquipmentInfoData obj) => 1 == gameItems[obj.ModelId.ToString()].quality); if (this.cost1to2 == 0 && equipmentInfoData != null) { this.cost1to2 = gameItems[this.originList.Find((EquipmentInfoData obj) => 1 == gameItems[obj.ModelId.ToString()].quality).ModelId.ToString()].consumption_money; } if (this.cost2to3 == 0) { equipmentInfoData = this.originList.Find((EquipmentInfoData obj) => 2 == gameItems[obj.ModelId.ToString()].quality); if (equipmentInfoData != null) { this.cost2to3 = gameItems[this.originList.Find((EquipmentInfoData obj) => 2 == gameItems[obj.ModelId.ToString()].quality).ModelId.ToString()].consumption_money; } } int num2 = 0; bool flag = this.originList != null && this.originList.Count != 0 && int.TryParse(gameItems[this.originList[0].ModelId.ToString()].consumption, out num2); this.primaryList.AddRange(this.originList.FindAll((EquipmentInfoData obj) => obj.Count >= 3 && 1 == gameItems[obj.ModelId.ToString()].quality)); this.middleList.AddRange(this.originList.FindAll((EquipmentInfoData obj) => 2 == gameItems[obj.ModelId.ToString()].quality)); this.SetData((!flag) ? 3 : num2); }
private void AddExpPress(GameObject obj, bool isPress) { EquipmentInfoData equipmentInfoData = ModelManager.Instance.Get_equipmentList_X().Find((EquipmentInfoData eb) => eb.ModelId == 7777); if (!NetWorkHelper.Instance.IsGateAvailable) { Singleton <TipView> .Instance.ShowViewSetText("网络环境较差,请稍后再试", 1f); } else if (equipmentInfoData == null || equipmentInfoData.Count == 0) { this.PurchaseExp(obj); } else if (isPress) { if (BottleViewCtrl.GetInstance().drawState == DrawState.Nothing) { BottleViewCtrl.GetInstance().drawState = DrawState.Drawing; this.isStop = false; this.isClick = true; if (this.long_coroutine != null) { base.StopCoroutine("IsLongPress"); } this.long_coroutine = base.StartCoroutine("IsLongPress"); } } else { this.isStop = true; if (this.long_coroutine != null) { base.StopCoroutine("IsLongPress"); } this.realTime = 0f; if (this.isClick) { if (this.click_coroutine != null) { return; } MobaMessageManagerTools.SendClientMsg(ClientV2C.bottleSystemChangeBottleOnce, 0.3f, false); this.UseExpBall(1); } } }
public void Init(EquipmentInfoData _equipmentinfodata, int modelid) { this.modelID = _equipmentinfodata.ModelId.ToString(); this.equipID = _equipmentinfodata.EquipmentId.ToString(); SysGameItemsVo dataById = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(this.ModelID); try { this.variety = int.Parse(dataById.sub_type.Split(new char[] { '|' })[1]); } catch (Exception var_1_62) { } this.classification = dataById.quality; this.runesclassification = (RunesClassification)this.classification; this.runesvariety = (RunesVariety)this.variety; UIEventListener.Get(this.rune_inlay.gameObject).onClick = new UIEventListener.VoidDelegate(this.ClickItem); UIEventListener.Get(this.rune_demount.gameObject).onClick = new UIEventListener.VoidDelegate(this.ClickItem); this.count = _equipmentinfodata.Count; this.rune_number.text = this.count.ToString(); if (_equipmentinfodata.Count < 0) { this.rune_number.text = "0"; } this.rune_compound.gameObject.SetActive(false); if (modelid != 0) { bool flag = modelid == int.Parse(this.modelID); this.runesstate = ((!flag) ? RunesState.UnEquiped : RunesState.Equipted); this.rune_inlay.gameObject.SetActive(!flag); this.rune_demount.gameObject.SetActive(flag); } else { this.runesstate = RunesState.UnEquiped; this.rune_number.gameObject.SetActive(true); this.rune_inlay.gameObject.SetActive(true); this.rune_demount.gameObject.SetActive(false); } this.Details(dataById); }
private void RefreshDataUI() { List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); EquipmentInfoData equipmentInfoData = new EquipmentInfoData(); if (list != null) { equipmentInfoData = ModelManager.Instance.Get_equipmentList_X().Find((EquipmentInfoData obj) => obj.ModelId == 7777); } if (equipmentInfoData != null && equipmentInfoData.Count != 0) { MobaMessageManagerTools.SendClientMsg(ClientV2C.bottleSystemAddExpBallSuccess, equipmentInfoData.Count, false); } else { MobaMessageManagerTools.SendClientMsg(ClientV2C.bottleSystemAddExpBallSuccess, 0, false); } BottleViewCtrl.GetInstance().drawState = DrawState.Nothing; }
private void ParseData(EquipmentInfoData eid, int consumption) { SysGameItemsVo dataById = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(eid.ModelId.ToString()); SysGameItemsVo dataById2 = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(dataById.synthetic_id); int count = eid.Count; int num = count / consumption; int num2 = count % consumption; if (num > 0) { int modelId = int.Parse(dataById.synthetic_id); EquipmentInfoData item = new EquipmentInfoData { Count = num, EquipmentId = 0L, ModelId = modelId }; this.finalmiddleList.Add(item); int num3 = this.cost1to2 * num; this.costMoney += num3; } }
private void ParseData(EquipmentInfoData eid, int consumption, bool is2to3) { if (!is2to3) { return; } SysGameItemsVo dataById = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(eid.ModelId.ToString()); int count = eid.Count; int num = count / consumption; int count2 = count % consumption; if (num > 0) { int num2 = int.Parse(dataById.synthetic_id); if (this.finalhighList != null && this.finalhighList.Count > 0) { for (int i = 0; i < this.finalhighList.Count; i++) { if (this.finalhighList[i].ModelId == num2) { this.finalhighList[i].Count += num; break; } } } EquipmentInfoData item = new EquipmentInfoData { Count = num, EquipmentId = 0L, ModelId = num2 }; this.finalhighList.Add(item); int num3 = this.cost2to3 * num; this.costMoney += num3; eid.Count = count2; } }
private int ReturnInitCount(int modelid) { if (modelid == 0) { return(0); } int num = 0; List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X(); if (list != null) { EquipmentInfoData equipmentInfoData = list.Find((EquipmentInfoData obj) => obj.ModelId == modelid); int arg_58_0 = (equipmentInfoData != null) ? equipmentInfoData.Count : 0; } SysGameItemsVo dataById = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(modelid.ToString()); bool flag = true; if (dataById != null) { flag = int.TryParse(dataById.consumption, out num); } num = ((flag && num != 0) ? num : 3); return(0); }
private void ActionUseExp(MobaMessage msg) { int num = 0; if (msg != null) { num = (int)msg.Param; } if (num != 0) { EquipmentInfoData equipmentInfoData = ModelManager.Instance.Get_equipmentList_X().Find((EquipmentInfoData obj) => obj.ModelId == 7777); if (equipmentInfoData == null) { CtrlManager.ShowMsgBox("NullException!", "没有道具可以被找到", delegate { }, PopViewType.PopOneButton, "确定", "取消", null); } else if (num != 0) { if (equipmentInfoData.Count - num >= 0) { SendMsgManager.SendMsgParam param = new SendMsgManager.SendMsgParam(true, "正在使用道具...", true, 15f); SendMsgManager.Instance.SendMsg(MobaGameCode.UseProps, param, new object[] { equipmentInfoData.EquipmentId, num, "0" }); } if (equipmentInfoData.Count <= 0) { Singleton <TipView> .Instance.ShowViewSetText("小魔瓶经验球不足!", 1f); } } } }
private void InitEquipNewMark(EquipmentInfoData eid) { SysCustomizationVo dataById = BaseDataMgr.instance.GetDataById <SysCustomizationVo>(this.modelID.ToString()); this.newmark.gameObject.SetActive(dataById.newproduct == 1); this.isNew = (dataById.newproduct == 1); this.source = int.Parse(dataById.customization_source); if (dataById.newproduct != 1) { if (eid != null) { this.hasWore = (1 == eid.isweared); this.exclamation.gameObject.SetActive(!this.hasWore); } else { this.exclamation.gameObject.SetActive(false); } } else { this.exclamation.gameObject.SetActive(false); } }
public void SetData(bool resetPosition = true) { if (this.gameItems == null || this.gameItems.Count == 0) { return; } this.gameItems.Sort(new Comparison <SysGameItemsVo>(this.CustomSort)); this.horizontalview.GetComponent <UIPanel>().widgetsAreStatic = false; GridHelper.FillGrid <EffectItem>(this.grid, this.effectItem, this.gameItems.Count, delegate(int idx, EffectItem comp) { EquipmentInfoData eid2 = this.equipList.Find((EquipmentInfoData eid) => eid.ModelId == int.Parse(this.gameItems[idx].items_id)); comp.Init(eid2, this.gameItems[idx], this.effectType, idx, this.heroID); comp.GenerateScrollView(this.horizontalview, this.verticalView); comp.CheckIsCurrentHero(this.ItemListCurrHero, this.ItemListAllHero); comp.name = this.effectType.ToString() + this.gameItems[idx].items_id; comp.ClickCallback = new Callback <GameObject>(this.ClickItemState); }); if (resetPosition) { this.grid.Reposition(); this.horizontalview.ResetPosition(); } this.horizontalview.GetComponent <UIPanel>().widgetsAreStatic = true; }
private void GenerateSort(int modelid) { if (modelid != 0 && !this.eidList.Any((EquipmentInfoData obj) => obj.ModelId == modelid)) { EquipmentInfoData item = new EquipmentInfoData { ModelId = modelid, EquipmentId = 0L, Count = 0 }; this.eidList.Add(item); } if (this.eidList.Count < this.gridRunesArea.transform.childCount) { int num = this.gridRunesArea.transform.childCount - this.eidList.Count; int num2 = this.gridRunesArea.transform.childCount - 1; while (this.eidList.Count != this.gridRunesArea.transform.childCount) { UnityEngine.Object.DestroyImmediate(this.gridRunesArea.transform.GetChild(num2).gameObject); num2--; } } GridHelper.FillGrid <RunesOperationItem>(this.gridRunesArea, this.runesoperationitem, this.eidList.Count, delegate(int idx, RunesOperationItem comp) { comp.Init(this.eidList[idx], modelid); comp.name = this.eidList[idx].ModelId.ToString(); if (modelid != 0 && this.eidList[idx].ModelId == modelid) { comp.name = "0"; } comp.ClickCallBack = new Callback <RunesOperationItem, GameObject>(this.Operation); }); List <RunesOperationItem> list = new List <RunesOperationItem>(); for (int num3 = 0; num3 != this.gridRunesArea.transform.childCount; num3++) { list.Add(this.gridRunesArea.transform.GetChild(num3).GetComponent <RunesOperationItem>()); } list.Sort(new Comparison <RunesOperationItem>(this.SortByCustom)); if (this.gridRunesArea.transform.childCount == list.Count) { for (int num4 = 0; num4 != list.Count; num4++) { RunesOperationItem runesOperationItem = list[num4]; for (int num5 = 0; num5 != this.gridRunesArea.transform.childCount; num5++) { if (this.gridRunesArea.transform.GetChild(num5).name.CompareTo(runesOperationItem.name) == 0) { this.gridRunesArea.transform.GetChild(num5).name = string.Format("{0:D3}", num4); break; } } } } this.RePosition(); this.allRunesList.Clear(); for (int num6 = 0; num6 != this.gridRunesArea.transform.childCount; num6++) { this.allRunesList.Add(this.gridRunesArea.transform.GetChild(num6).GetComponent <RunesOperationItem>()); } this.ReCheckToggle(); }
public void Init(int rank, int idx, List <string> list_key, HeroInfoData heroinfodata) { Dictionary <string, SysHeroRunsUnlockVo> typeDicByType = BaseDataMgr.instance.GetTypeDicByType <SysHeroRunsUnlockVo>(); this.level_frame_hightlight.gameObject.SetActive(false); switch (idx + 1) { case 1: this.modelID = heroinfodata.Ep_1; break; case 2: this.modelID = heroinfodata.Ep_2; break; case 3: this.modelID = heroinfodata.Ep_3; break; case 4: this.modelID = heroinfodata.Ep_4; break; case 5: this.modelID = heroinfodata.Ep_5; break; case 6: this.modelID = heroinfodata.Ep_6; break; } EquipmentInfoData equipmentInfoData = ModelManager.Instance.Get_equipmentList_X().Find((EquipmentInfoData obj) => obj.ModelId == this.modelID); this.equipID = ((equipmentInfoData != null) ? equipmentInfoData.EquipmentId : 0L); if (idx + 1 <= rank) { this.level_rune.gameObject.SetActive(true); this.level_num.gameObject.SetActive(false); this.level_icon.spriteName = "Hero_rune_icon_sword"; this.level_icon.MakePixelPerfect(); this.limit_lock = Limit_lock.unlocked; if (this.modelID > 0) { SysGameItemsVo dataById = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(this.modelID.ToString()); this.level_rune.spriteName = dataById.icon; } else { this.level_rune.spriteName = string.Empty; } } else { this.level_rune.gameObject.SetActive(false); this.level_num.gameObject.SetActive(true); this.level_num.spriteName = "Hero_rune_level_" + typeDicByType[list_key[idx]].unlock_level; this.level_num.MakePixelPerfect(); this.rank_rune = typeDicByType[list_key[idx]].unlock_level; this.limit_lock = Limit_lock.locked; } this.rune_position = (Rune_Position)int.Parse(list_key[idx]); UIEventListener.Get(base.gameObject).onClick = new UIEventListener.VoidDelegate(this.ClickRune); }
private void CountShow(EquipmentInfoData eid) { this.count = ((eid != null) ? eid.Count : 0); this.isOwned = (null != eid); this.countLabel.text = "x" + this.count; }
public static void Set_settle_2GetItemsView(this ModelManager mmng) { if (mmng == null) { CtrlManager.CloseWindow(WindowID.GetItemsView); return; } SettlementModelData settlementModelData = mmng.Get_SettlementModelData(); if (settlementModelData == null) { CtrlManager.CloseWindow(WindowID.GetItemsView); return; } if (settlementModelData.dropRtnData == null || settlementModelData.equipRtnData == null || settlementModelData.heroRtnData == null || (settlementModelData.dropRtnData.Count == 0 && settlementModelData.equipRtnData.Count == 0 && settlementModelData.heroRtnData.Count == 0)) { CtrlManager.CloseWindow(WindowID.GetItemsView); return; } DropItemData dropItemData = settlementModelData.dropRtnData.Find((DropItemData obj) => obj.itemId == 2 && obj.itemType == 1); int num = (dropItemData != null) ? dropItemData.itemCount : 0; dropItemData = settlementModelData.dropRtnData.Find((DropItemData obj) => obj.itemId == 9 && obj.itemType == 1); int num2 = (dropItemData != null) ? dropItemData.itemCount : 0; HeroInfoData[] array = settlementModelData.heroRtnData.ToArray(); DropItemData[] array2 = (from obj in settlementModelData.dropRtnData where obj.itemId == 2 && obj.itemType == 3 select obj).ToArray <DropItemData>(); EquipmentInfoData[] array3 = settlementModelData.equipRtnData.ToArray(); DropItemData[] array4 = (from obj in settlementModelData.dropRtnData where obj.itemId == 3 && obj.itemType == 3 select obj).ToArray <DropItemData>(); DropItemData[] array5 = (from obj in settlementModelData.dropRtnData where obj.itemId == 4 && obj.itemType == 3 select obj).ToArray <DropItemData>(); DropItemData[] array6 = (from obj in settlementModelData.dropRtnData where obj.itemId == 5 && obj.itemType == 3 select obj).ToArray <DropItemData>(); DropItemData[] array7 = (from obj in settlementModelData.dropRtnData where obj.itemType == 6 select obj).ToArray <DropItemData>(); bool flag = false; EquipmentInfoData[] array8 = array3; for (int i = 0; i < array8.Length; i++) { EquipmentInfoData equipmentInfoData = array8[i]; SysGameItemsVo dataById = BaseDataMgr.instance.GetDataById <SysGameItemsVo>(equipmentInfoData.ModelId.ToString()); if (equipmentInfoData.ModelId == 7777) { MobaMessageManagerTools.GetItems_Bottle(equipmentInfoData.Count); } else if (dataById.type == 4) { MobaMessageManagerTools.GetItems_Rune(equipmentInfoData.ModelId); } else { MobaMessageManagerTools.GetItems_GameItem(equipmentInfoData.ModelId.ToString()); } } MobaMessageManagerTools.GetItems_Diamond(num); MobaMessageManagerTools.GetItems_Caps(num2); DropItemData[] array9 = array4; for (int j = 0; j < array9.Length; j++) { DropItemData dropItemData2 = array9[j]; for (int k = 0; k < settlementModelData.repeatRtnData.Count; k++) { if (settlementModelData.repeatRtnData[k].itemType == 3 && settlementModelData.repeatRtnData[k].itemId == 3 && settlementModelData.repeatRtnData[k].itemCount == dropItemData2.itemCount) { MobaMessageManagerTools.GetItems_Exchange(Com.Game.Module.ItemType.HeadPortrait, dropItemData2.itemCount.ToString(), true); flag = true; } } if (flag) { flag = false; } else { MobaMessageManagerTools.GetItems_HeadPortrait(dropItemData2.itemCount); } } DropItemData[] array10 = array5; for (int l = 0; l < array10.Length; l++) { DropItemData dropItemData3 = array10[l]; for (int m = 0; m < settlementModelData.repeatRtnData.Count; m++) { if (settlementModelData.repeatRtnData[m].itemType == 3 && settlementModelData.repeatRtnData[m].itemId == 4 && settlementModelData.repeatRtnData[m].itemCount == dropItemData3.itemCount) { MobaMessageManagerTools.GetItems_Exchange(Com.Game.Module.ItemType.PortraitFrame, dropItemData3.itemCount.ToString(), true); flag = true; } } if (flag) { flag = false; } else { MobaMessageManagerTools.GetItems_PortraitFrame(dropItemData3.itemCount.ToString()); } } HeroInfoData[] array11 = array; HeroInfoData item; for (int n = 0; n < array11.Length; n++) { item = array11[n]; for (int num3 = 0; num3 < settlementModelData.repeatRtnData.Count; num3++) { if ((long)settlementModelData.repeatRtnData[num3].itemCount == item.HeroId) { Dictionary <string, SysHeroMainVo> typeDicByType = BaseDataMgr.instance.GetTypeDicByType <SysHeroMainVo>(); string npc_id = typeDicByType.Values.FirstOrDefault((SysHeroMainVo obj) => (long)obj.hero_id == item.HeroId).npc_id; MobaMessageManagerTools.GetItems_Exchange(Com.Game.Module.ItemType.Hero, npc_id, true); flag = true; } } if (flag) { flag = false; } else { MobaMessageManagerTools.GetItems_Hero(item.ModelId); } } DropItemData[] array12 = array2; for (int num4 = 0; num4 < array12.Length; num4++) { DropItemData dropItemData4 = array12[num4]; for (int num5 = 0; num5 < settlementModelData.repeatRtnData.Count; num5++) { if (settlementModelData.repeatRtnData[num5].itemType == 3 && settlementModelData.repeatRtnData[num5].itemId == 2 && settlementModelData.repeatRtnData[num5].itemCount == dropItemData4.itemCount) { MobaMessageManagerTools.GetItems_Exchange(Com.Game.Module.ItemType.HeroSkin, dropItemData4.itemCount.ToString(), true); flag = true; } } if (flag) { flag = false; } else { MobaMessageManagerTools.GetItems_HeroSkin(dropItemData4.itemCount); } } DropItemData[] array13 = array6; for (int num6 = 0; num6 < array13.Length; num6++) { DropItemData dropItemData5 = array13[num6]; for (int num7 = 0; num7 < settlementModelData.repeatRtnData.Count; num7++) { if (settlementModelData.repeatRtnData[num7].itemType == 3 && settlementModelData.repeatRtnData[num7].itemId == 5 && settlementModelData.repeatRtnData[num7].itemCount == dropItemData5.itemCount) { MobaMessageManagerTools.GetItems_Exchange(Com.Game.Module.ItemType.Coupon, dropItemData5.itemCount.ToString(), true); flag = true; } } if (flag) { flag = false; } else { MobaMessageManagerTools.GetItems_Coupon(dropItemData5.itemCount.ToString()); } } DropItemData[] array14 = array7; for (int num8 = 0; num8 < array14.Length; num8++) { DropItemData dropItemData6 = array14[num8]; MobaMessageManagerTools.GetItems_GameBuff(dropItemData6.itemId); SendMsgManager.Instance.SendMsg(MobaGameCode.GetDoubleCard, null, new object[0]); } Singleton <GetItemsView> .Instance.Play(); }
public static void Get_Settle_SavingData(this ModelManager mmng) { SettlementModelData settlementModelData = mmng.Get_SettlementModelData(); DropItemData dropItemData = settlementModelData.dropRtnData.Find((DropItemData obj) => obj.itemId == 2 && obj.itemType == 1); int num = (dropItemData != null) ? dropItemData.itemCount : 0; dropItemData = settlementModelData.dropRtnData.Find((DropItemData obj) => obj.itemId == 9 && obj.itemType == 1); int num2 = (dropItemData != null) ? dropItemData.itemCount : 0; HeroInfoData[] array = settlementModelData.heroRtnData.ToArray(); if (array != null) { for (int i = 0; i < array.Length; i++) { if (!ModelManager.Instance.Get_heroInfo_list_X().Contains(array[i])) { ModelManager.Instance.Get_heroInfo_list_X().Add(array[i]); } } CharacterDataMgr.instance.UpdateHerosData(); } EquipmentInfoData[] array2 = settlementModelData.equipRtnData.ToArray(); DropItemData[] array3 = (from obj in settlementModelData.dropRtnData where obj.itemId == 3 && obj.itemType == 3 select obj).ToArray <DropItemData>(); DropItemData[] array4 = (from obj in settlementModelData.dropRtnData where obj.itemId == 4 && obj.itemType == 3 select obj).ToArray <DropItemData>(); DropItemData[] array5 = (from obj in settlementModelData.dropRtnData where obj.itemId == 5 && obj.itemType == 3 select obj).ToArray <DropItemData>(); if (settlementModelData.coin_Delta > 0) { SendMsgManager.Instance.SendMsg(MobaGameCode.GetCurrencyCount, null, new object[] { 1 }); } if (settlementModelData.summonerExp_Delta > 0) { mmng.Get_userData_X().Exp += (long)settlementModelData.summonerExp_Delta; CharacterDataMgr.instance.SaveNowUserLevel(mmng.Get_userData_X().Exp); } SendMsgManager.Instance.SendMsg(MobaGameCode.GetMagicBottleInfo, null, new object[0]); if (num > 0) { SendMsgManager.Instance.SendMsg(MobaGameCode.GetCurrencyCount, null, new object[] { 2 }); } if (num2 > 0) { mmng.Get_userData_X().SmallCap += num2; } EquipmentInfoData[] array6 = array2; EquipmentInfoData runeItem; for (int j = 0; j < array6.Length; j++) { runeItem = array6[j]; if (mmng.Get_equipmentList_X().Find((EquipmentInfoData obj) => obj.EquipmentId == runeItem.EquipmentId) == null) { mmng.Get_equipmentList_X().Add(runeItem); } else { mmng.Get_equipmentList_X().Find((EquipmentInfoData obj) => obj.EquipmentId == runeItem.EquipmentId).Count += runeItem.Count; } } DropItemData[] array7 = array3; for (int k = 0; k < array7.Length; k++) { DropItemData dropItemData2 = array7[k]; mmng.GetNewAvatar("3", dropItemData2.itemCount.ToString()); } DropItemData[] array8 = array4; for (int l = 0; l < array8.Length; l++) { DropItemData dropItemData3 = array8[l]; mmng.GetNewAvatar("4", dropItemData3.itemCount.ToString()); } DropItemData[] array9 = array5; for (int m = 0; m < array9.Length; m++) { DropItemData dropItemData4 = array9[m]; mmng.GetNewCoupon(dropItemData4.itemCount.ToString()); } if (LevelManager.m_CurLevel.IsLeague(LevelManager.CurBattleId)) { EquipmentInfoData equipmentInfoData = ModelManager.Instance.Get_equipmentList_X().Find((EquipmentInfoData obj) => obj.ModelId == 8000); if (equipmentInfoData == null) { return; } if (equipmentInfoData.Count <= 1) { ModelManager.Instance.Get_equipmentList_X().Remove(equipmentInfoData); } else { equipmentInfoData.Count--; } } SendMsgManager.Instance.SendMsg(MobaGameCode.GetTaskList, null, new object[] { 0 }); SendMsgManager.Instance.SendMsg(MobaGameCode.ShowDailyTask, null, new object[0]); if (GameManager.IsVictory.Value) { ModelManager.Instance.RemoveWinCard(); } SysBattleSceneVo dataById = BaseDataMgr.instance.GetDataById <SysBattleSceneVo>(LevelManager.CurBattleId); bool flag = LevelManager.m_CurLevel.IsFightWithRobot() || LevelManager.m_CurLevel.IsBattleNewbieGuide() || mmng.Get_Settle_IsSelfDefine(); ModelManager.Instance.Get_GetMyAchievementData_X().HaveFight = !flag; if (ModelManager.Instance.Get_GetMyAchievementData_X().HaveFight) { SendMsgManager.Instance.SendMsg(MobaGameCode.GetKdaMyHeroData, null, new object[0]); SendMsgManager.Instance.SendMsg(MobaGameCode.GetHomeTotalRecord, null, new object[0]); } }