// Events protected virtual void OnEquipmentChange(EquipmentChangeEvent e) { EventHandler <EquipmentChangeEvent> handler = EquipmentChange; if (handler != null) { handler(this, e); } }
private void OnEquipmentChange(object sender, EquipmentChangeEvent e) { UpdateViewModels(); if (inventoryUpdated == false) { UpdateInventory(); UpdateHotbar(); inventoryUpdated = true; } }