// Start is called before the first frame update void Start() { if (!AfterHoursMonsterSpawner.active && !EndingScene.active) { equipIngredient = GameObject.FindWithTag("EquipIngredient").GetComponent <EquipIngredient>(); light = GetComponent <Light2D>(); } }
// Start is called before the first frame update void Start() { equipIngredient = GameObject.FindWithTag("EquipIngredient").GetComponent <EquipIngredient>(); glassFill = gameObject.GetComponent <GlassFill>(); }
// Start is called before the first frame update void Start() { equipIngredient = GameObject.FindWithTag("EquipIngredient").GetComponent <EquipIngredient>(); glassMove = gameObject.GetComponent <GlassMove>(); recipeManager = GameObject.FindWithTag("RecipeSheet").GetComponent <RecipeManager>(); }
// Start is called before the first frame update void Start() { equipIngredient = GameObject.FindWithTag("EquipIngredient").GetComponent <EquipIngredient>(); }