public void OnEnchant() { if (m_Equip.AvailableEnchant() == false) { Tooltip.Instance.ShowMessageKey("NotEnoughStuff"); return; } if (Network.PlayerInfo.GetGoodsValue(pe_GoodsType.token_gold) < m_Equip.EnchantCost) { Popup.Instance.Show(ePopupMode.MoveStore, pe_GoodsType.token_gold); return; } OnEquipEnchant(m_Equip); parent.Close(); }