Пример #1
0
    void CreateNewTile()
    {
        EnvironmentTile previousTile = null;

        if (InstancedTiles != null && InstancedTiles.Count > 0)
        {
            previousTile = InstancedTiles[InstancedTiles.Count - 1];
        }

        // Create and attach new tile
        EnvironmentTile newTile = tiles[Random.Range(0, tiles.Count)].GetInstance <EnvironmentTile>();

        if (previousTile)
        {
            newTile.AttachAt(previousTile, this);
        }

        // Add tile to end of list
        InstancedTiles.Add(newTile);
    }