Пример #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            Environment.gravity = new Vector2(0, 100);
            Environment.cursor  = new Cursor(Content.Load <Texture2D>("cursor"));

            Environment.AddGround(objectList, this);

            base.Initialize();
        }