Пример #1
0
 public Skill(string name, Enums.AbilityScoreName modifierType, string description, int value = 0)
 {
     Name         = name;
     ModifierType = modifierType;
     Description  = description;
     Value        = value;
 }
Пример #2
0
 // The handlers of the Skills
 // Adding a Skill to the character
 public bool AddSkill(string name, Enums.AbilityScoreName modifierType, string description, int value = 0)
 {
     // check to see if Skill already exists
     foreach (Skill skill in Skills)
     {
         if (skill.Name == name)
         {
             // if Skill exists return false
             return(false);
         }
     }
     // if it Skill doesn't exists add Skill and return true
     Skills.Add(new Skill(name, modifierType, description, value));
     return(true);
 }
Пример #3
0
 public AbilityScore(Enums.AbilityScoreName name, int value = 0)
 {
     Name  = name;
     Value = value;
 }