public static void Main(string[] args) { TimeSpan elapsed; foreach (var objectCount in new int[] { 500, 1000, 2000, 4000, 8000 }) { elapsed = new SequentialIDsBulkInsert(objectCount).Run(); Console.WriteLine(string.Format("SequentialIDsBulkInsert {0} took: {1} ms", objectCount, elapsed.TotalMilliseconds)); } foreach (var objectCount in new int[] { 500, 1000, 2000, 4000, 8000 }) { elapsed = new RandomIDsBulkInsert(objectCount).Run(); Console.WriteLine(string.Format("RandomIDsBulkInsert {0} took: {1} ms", objectCount, elapsed.TotalMilliseconds)); } foreach (var objectCount in new int[] { 500, 1000, 2000, 4000, 8000 }) { elapsed = new RandomRead(objectCount).Run(); Console.WriteLine(string.Format("RandomRead {0} took: {1} ms", objectCount, elapsed.TotalMilliseconds)); } foreach (var objectCount in new int[] { 500, 1000, 2000, 4000, 8000 }) { elapsed = new EnumerateAll(objectCount).Run(); Console.WriteLine(string.Format("EnumerateAll {0} took: {1} ms", objectCount, elapsed.TotalMilliseconds)); } foreach (var objectCount in new int[] { 500, 1000, 2000, 4000, 8000 }) { elapsed = new SequentialDestroy(objectCount).Run(); Console.WriteLine(string.Format("Sequential Destroy {0} took: {1} ms", objectCount, elapsed.TotalMilliseconds)); } foreach (var objectCount in new int[] { 500, 1000, 2000, 4000, 8000 }) { elapsed = new RandomDestroy(objectCount).Run(); Console.WriteLine(string.Format("Random Destroy {0} took: {1} ms", objectCount, elapsed.TotalMilliseconds)); } int large = 100 * 1000; elapsed = new SequentialIDsBulkInsert(large).Run(); Console.WriteLine(string.Format("SequentialIDsBulkInsert {0} took: {1} ms", large, elapsed.TotalMilliseconds)); elapsed = new RandomIDsBulkInsert(large).Run(); Console.WriteLine(string.Format("RandomIDsBulkInsert {0} took: {1} ms", large, elapsed.TotalMilliseconds)); elapsed = new RandomRead(large).Run(); Console.WriteLine(string.Format("RandomRead {0} took: {1} ms", large, elapsed.TotalMilliseconds)); elapsed = new EnumerateAll(large).Run(); Console.WriteLine(string.Format("EnumerateAll {0} took: {1} ms", large, elapsed.TotalMilliseconds)); elapsed = new SequentialDestroy(large).Run(); Console.WriteLine(string.Format("SequentialDestroy {0} took: {1} ms", large, elapsed.TotalMilliseconds)); elapsed = new RandomDestroy(large).Run(); Console.WriteLine(string.Format("RandomDestroy {0} took: {1} ms", large, elapsed.TotalMilliseconds)); }
public static IEnumerable <string> GetAllDevicesName() => EnumerateAll.GetStringList(GetEnumerateAllContextStringList.AllDevicesSpecifier);
public static void Main(string[] args) { Console.WriteLine("Hello!"); IEnumerable <string> devices = ALC.ALC.GetStringList(GetEnumerationStringList.DeviceSpecifier); Console.WriteLine($"Devices: {string.Join(", ", devices)}"); // Get the default device, then go though all devices and select the AL soft device if it exists. string deviceName = ALC.ALC.GetString(ALDevice.Null, AlcGetString.DefaultDeviceSpecifier); foreach (string d in devices) { if (d.Contains("OpenAL Soft")) { deviceName = d; } } IEnumerable <string> allDevices = EnumerateAll.GetStringList(GetEnumerateAllContextStringList.AllDevicesSpecifier); Console.WriteLine($"All Devices: {string.Join(", ", allDevices)}"); ALDevice device = ALC.ALC.OpenDevice(deviceName); ALContext context = ALC.ALC.CreateContext(device, (int[])null); ALC.ALC.MakeContextCurrent(context); CheckALError("Start"); ALC.ALC.GetInteger(device, AlcGetInteger.MajorVersion, 1, out int alcMajorVersion); ALC.ALC.GetInteger(device, AlcGetInteger.MinorVersion, 1, out int alcMinorVersion); string alcExts = ALC.ALC.GetString(device, AlcGetString.Extensions); ALContextAttributes attrs = ALC.ALC.GetContextAttributes(device); Console.WriteLine($"Attributes: {attrs}"); string exts = AL.AL.Get(ALGetString.Extensions); string rend = AL.AL.Get(ALGetString.Renderer); string vend = AL.AL.Get(ALGetString.Vendor); string vers = AL.AL.Get(ALGetString.Version); Console.WriteLine( $"Vendor: {vend}, \nVersion: {vers}, \nRenderer: {rend}, \nExtensions: {exts}, \nALC Version: {alcMajorVersion}.{alcMinorVersion}, \nALC Extensions: {alcExts}"); Console.WriteLine("Available devices: "); IEnumerable <string> list = EnumerateAll.GetStringList(GetEnumerateAllContextStringList.AllDevicesSpecifier); foreach (string item in list) { Console.WriteLine(" " + item); } Console.WriteLine("Available capture devices: "); list = ALC.ALC.GetStringList(GetEnumerationStringList.CaptureDeviceSpecifier); foreach (string item in list) { Console.WriteLine(" " + item); } int auxSlot = 0; if (EFX.IsExtensionPresent(device)) { Console.WriteLine("EFX extension is present!!"); EFX.GenEffect(out int effect); EFX.Effect(effect, EffectInteger.EffectType, (int)EffectType.Reverb); EFX.GenAuxiliaryEffectSlot(out auxSlot); EFX.AuxiliaryEffectSlot(auxSlot, EffectSlotInteger.Effect, effect); } // Record a second of data CheckALError("Before record"); short[] recording = new short[44100 * 4]; ALCaptureDevice captureDevice = ALC.ALC.CaptureOpenDevice(null, 44100, ALFormat.Mono16, 1024); { ALC.ALC.CaptureStart(captureDevice); int current = 0; while (current < recording.Length) { int samplesAvailable = ALC.ALC.GetAvailableSamples(captureDevice); if (samplesAvailable > 512) { int samplesToRead = Math.Min(samplesAvailable, recording.Length - current); ALC.ALC.CaptureSamples(captureDevice, ref recording[current], samplesToRead); current += samplesToRead; } Thread.Yield(); } ALC.ALC.CaptureStop(captureDevice); } CheckALError("After record"); // Playback the recorded data CheckALError("Before data"); AL.AL.GenBuffer(out int alBuffer); // short[] sine = new short[44100 * 1]; // FillSine(sine, 4400, 44100); // FillSine(recording, 440, 44100); AL.AL.BufferData(alBuffer, ALFormat.Mono16, ref recording[0], recording.Length * 2, 44100); CheckALError("After data"); AL.AL.Listener(ALListenerf.Gain, 0.1f); AL.AL.GenSource(out int alSource); AL.AL.Source(alSource, ALSourcef.Gain, 1f); AL.AL.Source(alSource, ALSourcei.Buffer, alBuffer); if (EFX.IsExtensionPresent(device)) { EFX.Source(alSource, EFXSourceInteger3.AuxiliarySendFilter, auxSlot, 0, 0); } AL.AL.SourcePlay(alSource); Console.WriteLine("Before Playing: " + AL.AL.GetErrorString(AL.AL.GetError())); if (DeviceClock.IsExtensionPresent(device)) { long[] clockLatency = new long[2]; DeviceClock.GetInteger(device, GetInteger64.DeviceClock, clockLatency); Console.WriteLine("Clock: " + clockLatency[0] + ", Latency: " + clockLatency[1]); CheckALError(" "); } if (SourceLatency.IsExtensionPresent()) { SourceLatency.GetSource(alSource, SourceLatencyVector2d.SecOffsetLatency, out Vector2d values); SourceLatency.GetSource(alSource, SourceLatencyVector2i.SampleOffsetLatency, out int values1, out int values2, out long values3); Console.WriteLine("Source latency: " + values); Console.WriteLine($"Source latency 2: {Convert.ToString(values1, 2)}, {values2}; {values3}"); CheckALError(" "); } while (AL.AL.GetSourceState(alSource) == ALSourceState.Playing) { if (SourceLatency.IsExtensionPresent()) { SourceLatency.GetSource(alSource, SourceLatencyVector2d.SecOffsetLatency, out Vector2d values); SourceLatency.GetSource(alSource, SourceLatencyVector2i.SampleOffsetLatency, out int values1, out int values2, out long values3); Console.WriteLine("Source latency: " + values); Console.WriteLine($"Source latency 2: {Convert.ToString(values1, 2)}, {values2}; {values3}"); CheckALError(" "); } if (DeviceClock.IsExtensionPresent(device)) { long[] clockLatency = new long[2]; DeviceClock.GetInteger(device, GetInteger64.DeviceClock, 1, clockLatency); Console.WriteLine("Clock: " + clockLatency[0] + ", Latency: " + clockLatency[1]); CheckALError(" "); } Thread.Sleep(10); } AL.AL.SourceStop(alSource); // Test float32 format extension if (EXTFloat32.IsExtensionPresent()) { Console.WriteLine("Testing float32 format extension with a sine wave..."); float[] sine = new float[44100 * 2]; for (int i = 0; i < sine.Length; i++) { sine[i] = MathF.Sin(440 * MathF.PI * 2 * (i / (float)sine.Length)); } int buffer = AL.AL.GenBuffer(); EXTFloat32.BufferData(buffer, FloatBufferFormat.Mono, sine, 44100); AL.AL.Listener(ALListenerf.Gain, 0.1f); AL.AL.Source(alSource, ALSourcef.Gain, 1f); AL.AL.Source(alSource, ALSourcei.Buffer, buffer); AL.AL.SourcePlay(alSource); while (AL.AL.GetSourceState(alSource) == ALSourceState.Playing) { Thread.Sleep(10); } AL.AL.SourceStop(alSource); } // Test double format extension if (EXTDouble.IsExtensionPresent()) { Console.WriteLine("Testing float64 format extension with a saw wave..."); double[] saw = new double[44100 * 2]; for (int i = 0; i < saw.Length; i++) { double t = i / (double)saw.Length * 440; saw[i] = t - Math.Floor(t); } int buffer = AL.AL.GenBuffer(); EXTDouble.BufferData(buffer, DoubleBufferFormat.Mono, saw, 44100); AL.AL.Listener(ALListenerf.Gain, 0.1f); AL.AL.Source(alSource, ALSourcef.Gain, 1f); AL.AL.Source(alSource, ALSourcei.Buffer, buffer); AL.AL.SourcePlay(alSource); while (AL.AL.GetSourceState(alSource) == ALSourceState.Playing) { Thread.Sleep(10); } AL.AL.SourceStop(alSource); } ALC.ALC.MakeContextCurrent(ALContext.Null); ALC.ALC.DestroyContext(context); ALC.ALC.CloseDevice(device); Console.WriteLine("Goodbye!"); Console.WriteLine("Playing sound..."); ExampleSound(); Console.WriteLine("Done!"); }