Пример #1
0
        public float GetGrowthRate(EnumSoilNutrient nutrient)
        {
            // (x/70 - 0.143)^0.35
            // http://fooplot.com/#W3sidHlwZSI6MCwiZXEiOiIoeC83MC0wLjE0MyleMC4zNSIsImNvbG9yIjoiIzAwMDAwMCJ9LHsidHlwZSI6MTAwMCwid2luZG93IjpbIjAiLCIxMDAiLCIwIiwiMS4yNSJdfV0-

            float moistFactor = (float)Math.Pow(Math.Max(0.01, moistureLevel * 100 / 70 - 0.143), 0.35);

            if (nutrients[(int)nutrient] > 75)
            {
                return(moistFactor * 1.1f);
            }
            if (nutrients[(int)nutrient] > 50)
            {
                return(moistFactor * 1);
            }
            if (nutrients[(int)nutrient] > 35)
            {
                return(moistFactor * 0.9f);
            }
            if (nutrients[(int)nutrient] > 20)
            {
                return(moistFactor * 0.6f);
            }
            if (nutrients[(int)nutrient] > 5)
            {
                return(moistFactor * 0.3f);
            }
            return(moistFactor * 0.1f);
        }
Пример #2
0
 public float LowNutrientPenalty(EnumSoilNutrient nutrient)
 {
     if (nutrients[(int)nutrient] > 75)
     {
         return(1 / 1.1f);
     }
     if (nutrients[(int)nutrient] > 50)
     {
         return(1);
     }
     if (nutrients[(int)nutrient] > 35)
     {
         return(1 / 0.9f);
     }
     if (nutrients[(int)nutrient] > 20)
     {
         return(1 / 0.6f);
     }
     if (nutrients[(int)nutrient] > 5)
     {
         return(1 / 0.3f);
     }
     return(1 / 0.1f);
 }