public void SetMonsterTipVisible(EnumMonsterTipArrow tip = EnumMonsterTipArrow.None) { gameObject.SetActive(tip != EnumMonsterTipArrow.None); if (m_left) { SetLeftMonsterTip(tip); } else { SetRightMonsterTip(tip); } }
public void DispathMonsterTip(EnumMonsterTipArrow tipDir) { DispatchModuleEvent(EventMonsterTip, tipDir); }
private void SetRightMonsterTip(EnumMonsterTipArrow tip) { m_bossTip.SetActive((tip & EnumMonsterTipArrow.BossRight) > 0); m_monTip.SetActive((tip & EnumMonsterTipArrow.MonsterRight) > 0); m_npcObj.SetActive((tip & EnumMonsterTipArrow.NpcRight) > 0); }
private void SetLeftMonsterTip(EnumMonsterTipArrow tip) { m_bossTip.SetActive((tip & EnumMonsterTipArrow.BossLeft) > 0); m_monTip.SetActive((tip & EnumMonsterTipArrow.MonserLeft) > 0); m_npcObj.SetActive((tip & EnumMonsterTipArrow.NpcLeft) > 0); }
private void _ME(ModuleEvent <Module_PVE> e) { switch (e.moduleEvent) { //复活 case Module_PVE.EventRebornState: bool isSuccess = (bool)e.param1; if (isSuccess) { countDownPanel.UnInitialize(); } else { var levelBattle = Level.current as Level_Battle; countDownPanel.enableUpdate = levelBattle?.IsPlayerAllDead() ?? false; } //复活成功处理 if (isSuccess && !modulePVE.isTeamMode) { //复活次数+1 modulePVE.currentReviveTimes++; m_pvePlayerRevivePanel.SetPanelVisible(false); m_hero1.Revive(); modulePVEEvent.pauseEvent = false; } break; case Module_PVE.EventMonsterTip: EnumMonsterTipArrow tip = (EnumMonsterTipArrow)e.param1; if (m_leftMonTip != null) { m_leftMonTip.SetMonsterTipVisible(tip); } if (m_rightMonTip != null) { m_rightMonTip.SetMonsterTipVisible(tip); } break; case Module_PVE.EventTransportSceneToUI: bool begin = (bool)e.param1; if (begin) { if (m_pvePlayerRevivePanel.enable) { m_pvePlayerRevivePanel?.SetPanelVisible(false); } if (m_labyrinthTipPanel.enable) { m_labyrinthTipPanel?.SetPanelVisible(false); } } else if (!begin && m_player) { if (m_player.health == 0) { var levelBattle = Level.current as Level_Battle; if (!modulePVE.isTeamMode) { m_pvePlayerRevivePanel?.OpenRevivePanel(); } else if (levelBattle != null) { if (levelBattle.IsPlayerAllDead()) { m_pvePlayerRevivePanel?.OpenRevivePanel(); countDownPanel.Initialize(PveCombat_CountDown.Mode.ReviveCountDown); } if (levelBattle.IsState(BattleStates.Watch)) { levelBattle.QuitState(BattleStates.Watch); levelBattle.EnterState(BattleStates.Watch); } } } else if (m_player.health > 0) { ApplyAutoBattle(); } } break; case Module_PVE.EventTriggerTransportTip: int dir = (int)e.param1; if (dir != m_lastTransportDir) { m_lastTransportDir = dir; m_transportTip.SetActive(dir != 0); m_leftTransortTip.SetActive((dir & (int)EnumMonsterTipArrow.MonserLeft) > 0); m_rightTransportTip.SetActive((dir & (int)EnumMonsterTipArrow.MonsterRight) > 0); } break; case Module_PVE.EventBossCameraAnimWhiteFadeIn: OnBossCameraAnimWhiteFadeIn(); break; case Module_PVE.EventDisplayBossReward: OnShowBossReward((PItem2[])e.param1); break; } }