internal static void InitHook(EntryPlayer __instance) { _folderTreeView.CurrentFolder = _folderTreeView.DefaultPath; _customCharaFile = __instance; _targetScene = Scene.Instance.AddSceneName; }
public static void Init(EntryPlayer list, int sex) { if (_newGame != list) { _folderTreeView.DefaultPath = Overlord.GetDefaultPath(sex); _folderTreeView.CurrentFolder = _folderTreeView.DefaultPath; _newGame = list; _targetScene = Scene.Instance.AddSceneName; } }
public static void Init(EntryPlayer list, int sex) { if (_newGame != list) { // Stop events from firing _newGame = null; _folderTreeView.DefaultPath = Overlord.GetDefaultPath(sex); _folderTreeView.CurrentFolder = _folderTreeView.DefaultPath; _newGame = list; _targetScene = Scene.AddSceneName; } }