// Use this for initialization void Start() { Main = gameObject.GetComponent <ControlPanel>(); MoveControl_script = GameObject.Find("move_control").GetComponent <MoveControl>(); AutoMove_Script = GameObject.Find("AutoMove").GetComponent <AutoMoveModule>(); AutoRunning_Script = gameObject.GetComponent <EntranceScript>(); Feedrate_height = Feedrate_width * 511 / 893; }
// Use this for initialization void Start() { Main = gameObject.GetComponent <ControlPanel>(); CooSystem_script = gameObject.GetComponent <CooSystem>(); MoveControl_script = GameObject.Find("move_control").GetComponent <MoveControl>(); // MDIEdit_Script = gameObject.GetComponent<MDIEditModule>(); HandWheel_script = GameObject.Find("KD").GetComponent <HandWheelModule>(); AutoRunning_Script = gameObject.GetComponent <EntranceScript>(); Softkey_Script = gameObject.GetComponent <SoftkeyModule>(); }
public static bool Prefix(EntranceScript __instance) { if (PlanetRegistry.Singleton[SpawnerScript.curBiome] is PlanetInfo planet && planet.GetEntryType() == PlanetType.SINGLE) { GameScript.endPortal[3] = (GameObject)Network.Instantiate((GameObject)Resources.Load("portal"), new Vector3(__instance.spawnSpot[3].transform.position.x, __instance.spawnSpot[3].transform.position.y + 1.2f, 0f), Quaternion.identity, 0); GameScript.endPortalUA[3] = GameScript.endPortal[3].transform.GetChild(0).gameObject; GameScript.endPortal[3].GetComponent <NetworkView>().RPC("Activate", RPCMode.All, new object[0]); GameScript.endPortalUA[3].GetComponent <NetworkView>().RPC("Set", RPCMode.AllBuffered, new object[] { 98, 0, 3 }); return(false); } return(true); }
// Use this for initialization void Start() { Main = gameObject.GetComponent <ControlPanel>(); AutoRunning_Script = gameObject.GetComponent <EntranceScript>(); }