Пример #1
0
 public override void Dispose()
 {
     TileUpdates = null;
     EntityUpdates.Clear();
     Entities.Clear();
     CalculatedSightCircle.Clear();
     AwaitingProjectiles.Clear();
     AckedProjectiles.Clear();
     ShotProjectiles.Clear();
     AwaitingAoes.Clear();
     ShootAEs.Clear();
     AwaitingGoto.Clear();
     PrivateSVs.Clear();
     SpeedHistory.Clear();
     base.Dispose();
 }