Пример #1
0
        /// <summary>
        /// PERFORM FTP GATHER
        /// </summary>
        /// <param name="camera"></param>
        /// <returns></returns>
        public List <GatherResult> PerformFtpGather(EntityServer server)
        {
            var task = Task.Run(() =>
            {
                Thread.Sleep(server.FtpDemoWaitMs);
            });
            bool isCompletedSuccessfully = task.Wait(TimeSpan.FromMilliseconds(server.FtpGatherTimeoutMs));

            if (isCompletedSuccessfully)
            {
                //return task.Result;
                //DEBUG
                var result = new List <GatherResult>();
                foreach (var camera in server.Cameras)
                {
                    result.Add(new GatherResult
                    {
                        ServerName   = server.Name,
                        RawImageName = camera.Name,
                        Camera       = camera,
                        ThreadNumber = Thread.CurrentThread.ManagedThreadId
                    });
                }
                return(result);
            }
            else
            {
                throw new TimeoutException("PerformFtpGather Timeout: " + server.Name + " (thread " + Thread.CurrentThread.ManagedThreadId.ToString() + ")");
            }
        }
Пример #2
0
        private void EntitiesAreSynchronized()
        {
            // Initialization
            RailClientRoom clientRoom       = client.StartRoom();
            RailServerRoom serverRoom       = server.StartRoom();
            EntityServer   entityServerSide = serverRoom.AddNewEntity <EntityServer>();

            server.AddClient(peerServerSide.Object, "");
            client.SetPeer(peerClientSide.Object);

            // Nothing has been sent or received yet
            peerClientSide.Verify(
                c => c.SendPayload(It.IsAny <ArraySegment <byte> >()),
                Times.Never());
            peerServerSide.Verify(
                c => c.SendPayload(It.IsAny <ArraySegment <byte> >()),
                Times.Never());
            Assert.Empty(clientRoom.Entities);
            Assert.Single(serverRoom.Entities);

            // Let the server send its update to the client
            for (int i = 0; i < RailConfig.SERVER_SEND_RATE + RailConfig.CLIENT_SEND_RATE + 1; ++i)
            {
                peerServerSide.Object.PollEvents();
                server.Update();
                peerClientSide.Object.PollEvents();
                client.Update();
            }

            // The client has received the server entity.
            Assert.Single(clientRoom.Entities);
            Assert.Single(serverRoom.Entities);

            // Clients representation of the entity is identical to the server
            RailEntityBase entityProxy = clientRoom.Entities.First();

            Assert.IsType <EntityClient>(entityProxy);
            EntityClient entityClientSide = entityProxy as EntityClient;

            Assert.NotNull(entityClientSide);
            Assert.Equal(entityServerSide.Id, entityProxy.Id);
            Assert.Equal(entityClientSide.State.PosX, entityServerSide.State.PosX);
            Assert.Equal(entityClientSide.State.PosY, entityServerSide.State.PosY);

            // Change the entity on the server side and sync it to the client
            float fExpectedPosX = 42;
            float fExpectedPosY = 106;

            entityServerSide.State.PosX = fExpectedPosX;
            entityServerSide.State.PosY = fExpectedPosY;

            // Let the server detect the change and send the packet
            server.Update();
            bool bWasSendTick = serverRoom.Tick.IsSendTick(RailConfig.SERVER_SEND_RATE);

            while (!bWasSendTick)
            {
                server.Update();
                bWasSendTick = serverRoom.Tick.IsSendTick(RailConfig.SERVER_SEND_RATE);
            }

            // Let the client receive & process the packet. We need to bring the client up to the same tick as the server to see the result.
            while (clientRoom.Tick < serverRoom.Tick)
            {
                peerClientSide.Object.PollEvents();
                client.Update();
            }

            Assert.Equal(fExpectedPosX, entityClientSide.State.PosX);
            Assert.Equal(fExpectedPosY, entityClientSide.State.PosY);
            Assert.Equal(fExpectedPosX, entityServerSide.State.PosX);
            Assert.Equal(fExpectedPosY, entityServerSide.State.PosY);
        }